Synchro Geplaatst: 24 september 2005 Rapport Geplaatst: 24 september 2005 Is de GTA3 main.scm altijd zo geweest. Het is redelijk klein.. DEFINE VERSION VICE 1.3 0002: jump ££Label004364 DEFINE MEMORY 17245 :Label004364 0002: jump ££Label0054E0 DEFINE OBJECTS 186 DEFINE OBJECT (no name) ; This is an unused object. You can put anything here. DEFINE OBJECT PLAYERSDOOR ; Object number -1 DEFINE OBJECT FAKETARGET ; Object number -2 DEFINE OBJECT MISTYDOOR ; Object number -3 DEFINE OBJECT LAUNDRTDOOR1 ; Object number -4 DEFINE OBJECT JOEY_DOOR1 ; Object number -5 DEFINE OBJECT JOEY_DOOR2 ; Object number -6 DEFINE OBJECT ELECTRICGATE ; Object number -7 DEFINE OBJECT DOGFOODOOR01 ; Object number -8 DEFINE OBJECT BANKJOBDOOR ; Object number -9 DEFINE OBJECT CHNABANKDOOR ; Object number -10 DEFINE OBJECT BACKDOOR ; Object number -11 DEFINE OBJECT FUZBALLDOOR ; Object number -12 DEFINE OBJECT SUBWAYGATE ; Object number -13 DEFINE OBJECT TUNNELENTRANCE ; Object number -14 DEFINE OBJECT HELIX_BARRIER ; Object number -15 DEFINE OBJECT PLYSAV_LFTDR_LFT ; Object number -16 DEFINE OBJECT PLYSAV_LFTDR_RGHT ; Object number -17 DEFINE OBJECT FIXED_INSIDE ; Object number -18 DEFINE OBJECT FIXED_OUTSIDE ; Object number -19 DEFINE OBJECT NEWTOWERDOOR1 ; Object number -20 DEFINE OBJECT COLUMBIANGATE ; Object number -21 DEFINE OBJECT AIRPORTDOOR1 ; Object number -22 DEFINE OBJECT AIRPORTDOOR2 ; Object number -23 DEFINE OBJECT BODYARMOUR ; Object number -24 DEFINE OBJECT INDHELIX_BARRIER ; Object number -25 DEFINE OBJECT LOD_LAND014 ; Object number -26 DEFINE OBJECT INFO ; Object number -27 DEFINE OBJECT HEALTH ; Object number -28 DEFINE OBJECT ADRENALINE ; Object number -29 DEFINE OBJECT BRIBE ; Object number -30 DEFINE OBJECT KILLFRENZY ; Object number -31 DEFINE OBJECT LINE ; Object number -32 DEFINE OBJECT BONUS ; Object number -33 DEFINE OBJECT BRIDGEFUKA ; Object number -34 DEFINE OBJECT BRIDGEFUKB ; Object number -35 DEFINE OBJECT TRAFFICLIGHT1 ; Object number -36 DEFINE OBJECT RD_SRROAD2A50 ; Object number -37 DEFINE OBJECT RD_SRROAD2A20 ; Object number -38 DEFINE OBJECT RD_SRROAD2A10 ; Object number -39 DEFINE OBJECT RD_CROSSRDA1RW22 ; Object number -40 DEFINE OBJECT RD_CROSSROADSA24 ; Object number -41 DEFINE OBJECT COM_CUST_ROADS25 ; Object number -42 DEFINE OBJECT VEG_TREE3 ; Object number -43 DEFINE OBJECT DOUBLESTREETLGHT1 ; Object number -44 DEFINE OBJECT VEG_TREEA3 ; Object number -45 DEFINE OBJECT VEG_TREENEW17 ; Object number -46 DEFINE OBJECT STREETLAMP1 ; Object number -47 DEFINE OBJECT BOLLARDLIGHT ; Object number -48 DEFINE OBJECT KB_SCRAP_5 ; Object number -49 DEFINE OBJECT POLICETENKB1 ; Object number -50 DEFINE OBJECT SCRAPERKB3_NIT ; Object number -51 DEFINE OBJECT CHUNK5LAND ; Object number -52 DEFINE OBJECT POLICEALLY ; Object number -53 DEFINE OBJECT POLICE_COM ; Object number -54 DEFINE OBJECT RD_CROSSRDA1W22 ; Object number -55 DEFINE OBJECT TREEPATCHKB7 ; Object number -56 DEFINE OBJECT ROADPLANTERKB3 ; Object number -57 DEFINE OBJECT ROADPLANTERKB1 ; Object number -58 DEFINE OBJECT RD_ROAD3A50 ; Object number -59 DEFINE OBJECT AMCO_FLOOR ; Object number -60 DEFINE OBJECT RD_ROAD2A20 ; Object number -61 DEFINE OBJECT BROADWAYBUILD2 ; Object number -62 DEFINE OBJECT BROADWAYBUILD ; Object number -63 DEFINE OBJECT AREA5BUILD2 ; Object number -64 DEFINE OBJECT COMSWCENTRALBLD7 ; Object number -65 DEFINE OBJECT PAPERMACHN01 ; Object number -66 DEFINE OBJECT COMSWCENTRALBLD6 ; Object number -67 DEFINE OBJECT COM_21WAY5 ; Object number -68 DEFINE OBJECT COM_21WAY50 ; Object number -69 DEFINE OBJECT COM_21WAY10 ; Object number -70 DEFINE OBJECT CM1WAYCROSSCOM ; Object number -71 DEFINE OBJECT COM_21WAY20 ; Object number -72 DEFINE OBJECT TW@T_CAFE ; Object number -73 DEFINE OBJECT VEG_BUSH14 ; Object number -74 DEFINE OBJECT TREEPATCHTTWRS ; Object number -75 DEFINE OBJECT FLATIRON1 ; Object number -76 DEFINE OBJECT BLOCK4_GROUND01 ; Object number -77 DEFINE OBJECT PLANTER_SHORT ; Object number -78 DEFINE OBJECT COM_RVROADS52 ; Object number -79 DEFINE OBJECT ROAD_BROADWAY04 ; Object number -80 DEFINE OBJECT COM_ROADSRV ; Object number -81 DEFINE OBJECT RD_ROAD1A20 ; Object number -82 DEFINE OBJECT RD_CROSSROADS11 ; Object number -83 DEFINE OBJECT OFIS_BILDKB_4 ; Object number -84 DEFINE OBJECT RD_ROAD1A10 ; Object number -85 DEFINE OBJECT COM_ROADKB23 ; Object number -86 DEFINE OBJECT COM_CUST_ROADS57 ; Object number -87 DEFINE OBJECT COM_ROADKB22 ; Object number -88 DEFINE OBJECT KB_UNDERPASS ; Object number -89 DEFINE OBJECT MUSEUM ; Object number -90 DEFINE OBJECT NBCOM_ROADKB01 ; Object number -91 DEFINE OBJECT BVBRIDGSPPRT01 ; Object number -92 DEFINE OBJECT FLATIRON1B ; Object number -93 DEFINE OBJECT NBBRIDGCABLS01 ; Object number -94 DEFINE OBJECT NBBRIDGERDB ; Object number -95 DEFINE OBJECT NBBRIDGERDA ; Object number -96 DEFINE OBJECT OVERPASS_COMSE ; Object number -97 DEFINE OBJECT COM_LANDNEW221B ; Object number -98 DEFINE OBJECT COM_LANDNEW221 ; Object number -99 DEFINE OBJECT LODTIRON1B ; Object number -100 DEFINE OBJECT KB_OFIS1 ; Object number -101 DEFINE OBJECT COMTREEPATCHPRK ; Object number -102 DEFINE OBJECT HOTEL2 ; Object number -103 DEFINE OBJECT UNDERGROUND_OVER7 ; Object number -104 DEFINE OBJECT RD_ROAD1A50 ; Object number -105 DEFINE OBJECT KBPLANTER4 ; Object number -106 DEFINE OBJECT BLOCK4_SCRAPERL0 ; Object number -107 DEFINE OBJECT COM_ROADKB12 ; Object number -108 DEFINE OBJECT PLANTERBTM_1 ; Object number -109 DEFINE OBJECT LODRIDGSPPRT01 ; Object number -110 DEFINE OBJECT LODOM_ROADKB01 ; Object number -111 DEFINE OBJECT LODRIDGERDA ; Object number -112 DEFINE OBJECT LODRIDGERDB ; Object number -113 DEFINE OBJECT LODRIDGCABLS01 ; Object number -114 DEFINE OBJECT IND_CUSTOMROAD003 ; Object number -115 DEFINE OBJECT KMRICNDO01 ; Object number -116 DEFINE OBJECT KMRICNDO02 ; Object number -117 DEFINE OBJECT COM_DOCKSAA ; Object number -118 DEFINE OBJECT COM_PIER3 ; Object number -119 DEFINE OBJECT GRD_OVERPASS19KB ; Object number -120 DEFINE OBJECT GRD_OVERPASS19BKB ; Object number -121 DEFINE OBJECT COM_DOCKSB ; Object number -122 DEFINE OBJECT NEWDOCKBUILDING2 ; Object number -123 DEFINE OBJECT NEWDOCKBUILDING ; Object number -124 DEFINE OBJECT NBBRIDGFK2 ; Object number -125 DEFINE OBJECT DAMGBRIDGERDB ; Object number -126 DEFINE OBJECT DAMGBBRIDGERDA ; Object number -127 DEFINE OBJECT LODRIDGFK2 ; Object number -128 DEFINE OBJECT LODGBRIDGERDB ; Object number -129 DEFINE OBJECT LODGBBRIDGERDA ; Object number -130 DEFINE OBJECT INDHIBUILD3 ; Object number -131 DEFINE OBJECT LUIGICLUBOUT ; Object number -132 DEFINE OBJECT LUIGIINEERCLUB ; Object number -133 DEFINE OBJECT JOGARAGEEXT ; Object number -134 DEFINE OBJECT JOGARAGEINT ; Object number -135 DEFINE OBJECT POLICEBALLSIGNS ; Object number -136 DEFINE OBJECT NOODLESBOX ; Object number -137 DEFINE OBJECT IND_NEWRIZZOS ; Object number -138 DEFINE OBJECT BRIEFCASE ; Object number -139 DEFINE OBJECT SALVSDETAIL ; Object number -140 DEFINE OBJECT SWANK_INSIDE ; Object number -141 DEFINE OBJECT FRANKSCLB02 ; Object number -142 DEFINE OBJECT FSHFCTRY_DSTRYD ; Object number -143 DEFINE OBJECT FISH01 ; Object number -144 DEFINE OBJECT FISHFCTORY ; Object number -145 DEFINE OBJECT IND_LAND089C ; Object number -146 DEFINE OBJECT MAK_SEMTECH ; Object number -147 DEFINE OBJECT MAK_BOMB01 ; Object number -148 DEFINE OBJECT CS8_DOOR ; Object number -149 DEFINE OBJECT BARREL4 ; Object number -150 DEFINE OBJECT RUSTSHIP_STRUCTURE ; Object number -151 DEFINE OBJECT LODTSHIP_STRUCTURE ; Object number -152 DEFINE OBJECT BOATRAMP1 ; Object number -153 DEFINE OBJECT DONKEYMAG ; Object number -154 DEFINE OBJECT CONDO_IVY ; Object number -155 DEFINE OBJECT IND_CUSTOMROAD016 ; Object number -156 DEFINE OBJECT POLICE_CELHOLE ; Object number -157 DEFINE OBJECT POLICE_CELL_WALL ; Object number -158 DEFINE OBJECT CASINO_GARDEN ; Object number -159 DEFINE OBJECT RUBBLE01 ; Object number -160 DEFINE OBJECT RUBBLE02 ; Object number -161 DEFINE OBJECT CONVSTORE01 ; Object number -162 DEFINE OBJECT CONVSTRE_DMGE01 ; Object number -163 DEFINE OBJECT CONVSTORE01_DOOR ; Object number -164 DEFINE OBJECT TOILET ; Object number -165 DEFINE OBJECT SAFEHOUSE ; Object number -166 DEFINE OBJECT FILES ; Object number -167 DEFINE OBJECT TOILET_CUBICLE_DR2 ; Object number -168 DEFINE OBJECT BARREL2 ; Object number -169 DEFINE OBJECT BODYCAST ; Object number -170 DEFINE OBJECT TSHRORCKGRDN ; Object number -171 DEFINE OBJECT TSHRORCKGRDN_ALFAS ; Object number -172 DEFINE OBJECT DEADMAN1 ; Object number -173 DEFINE OBJECT DEADMANOBLOOD ; Object number -174 DEFINE OBJECT CSITECUTSCENE ; Object number -175 DEFINE OBJECT SCAFFOLDLIFT ; Object number -176 DEFINE OBJECT BROKEN_INSIDE ; Object number -177 DEFINE OBJECT BROKEN_OUTSIDE ; Object number -178 DEFINE OBJECT COFFEE ; Object number -179 DEFINE OBJECT PACKAGELARGE ; Object number -180 DEFINE OBJECT BOUY ; Object number -181 DEFINE OBJECT NEW_COLMANSN ; Object number -182 DEFINE OBJECT LANDPART15 ; Object number -183 DEFINE OBJECT SECURITY_HUT ; Object number -184 DEFINE OBJECT COLUMANSION_WALL ; Object number -185 :Label0054E0 0002: jump ££Label005634 DEFINE MISSIONS 80 DEFINE MISSION 0 AT ££Label01A8FD DEFINE MISSION 1 AT ££Label01CD71 DEFINE MISSION 2 AT ££Label01D253 DEFINE MISSION 3 AT ££Label01DAD2 DEFINE MISSION 4 AT ££Label01DFCD DEFINE MISSION 5 AT ££Label01E4C8 DEFINE MISSION 6 AT ££Label01E9B0 DEFINE MISSION 7 AT ££Label01EEA0 DEFINE MISSION 8 AT ££Label01FE34 DEFINE MISSION 9 AT ££Label020BA8 DEFINE MISSION 10 AT ££Label021EC7 DEFINE MISSION 11 AT ££Label0231CE DEFINE MISSION 12 AT ££Label026266 DEFINE MISSION 13 AT ££Label0273E4 DEFINE MISSION 14 AT ££Label028E6B DEFINE MISSION 15 AT ££Label02A9E9 DEFINE MISSION 16 AT ££Label02BB7C DEFINE MISSION 17 AT ££Label02CE64 DEFINE MISSION 18 AT ££Label02DC9C DEFINE MISSION 19 AT ££Label02EB8B DEFINE MISSION 20 AT ££Label032CDF DEFINE MISSION 21 AT ££Label033CD5 DEFINE MISSION 22 AT ££Label0353AA DEFINE MISSION 23 AT ££Label0365A1 DEFINE MISSION 24 AT ££Label03A13E DEFINE MISSION 25 AT ££Label03B672 DEFINE MISSION 26 AT ££Label03D049 DEFINE MISSION 27 AT ££Label03DBB2 DEFINE MISSION 28 AT ££Label03FAF8 DEFINE MISSION 29 AT ££Label04090F DEFINE MISSION 30 AT ££Label043094 DEFINE MISSION 31 AT ££Label0438FD DEFINE MISSION 32 AT ££Label0443A5 DEFINE MISSION 33 AT ££Label0465A3 DEFINE MISSION 34 AT ££Label0475CC DEFINE MISSION 35 AT ££Label0485D2 DEFINE MISSION 36 AT ££Label04DB62 DEFINE MISSION 37 AT ££Label04FCDA DEFINE MISSION 38 AT ££Label0500B7 DEFINE MISSION 39 AT ££Label0546EA DEFINE MISSION 40 AT ££Label0559D6 DEFINE MISSION 41 AT ££Label0582EE DEFINE MISSION 42 AT ££Label0590D6 DEFINE MISSION 43 AT ££Label059893 DEFINE MISSION 44 AT ££Label05A46A DEFINE MISSION 45 AT ££Label06073D DEFINE MISSION 46 AT ££Label0615CE DEFINE MISSION 47 AT ££Label06332D DEFINE MISSION 48 AT ££Label064001 DEFINE MISSION 49 AT ££Label064B13 DEFINE MISSION 50 AT ££Label065C59 DEFINE MISSION 51 AT ££Label066A74 DEFINE MISSION 52 AT ££Label068600 DEFINE MISSION 53 AT ££Label069721 DEFINE MISSION 54 AT ££Label06C839 DEFINE MISSION 55 AT ££Label06D493 DEFINE MISSION 56 AT ££Label06FA38 DEFINE MISSION 57 AT ££Label070EE1 DEFINE MISSION 58 AT ££Label073E26 DEFINE MISSION 59 AT ££Label074CF6 DEFINE MISSION 60 AT ££Label077148 DEFINE MISSION 61 AT ££Label07893C DEFINE MISSION 62 AT ££Label079ED5 DEFINE MISSION 63 AT ££Label07AF5A DEFINE MISSION 64 AT ££Label07D0E3 DEFINE MISSION 65 AT ££Label07E5A1 DEFINE MISSION 66 AT ££Label07EDA8 DEFINE MISSION 67 AT ££Label07FB76 DEFINE MISSION 68 AT ££Label083E74 DEFINE MISSION 69 AT ££Label086D68 DEFINE MISSION 70 AT ££Label08797C DEFINE MISSION 71 AT ££Label087B0E DEFINE MISSION 72 AT ££Label08A580 DEFINE MISSION 73 AT ££Label08C3FB DEFINE MISSION 74 AT ££Label08E885 DEFINE MISSION 75 AT ££Label08EF3C DEFINE MISSION 76 AT ££Label08F77C DEFINE MISSION 77 AT ££Label0900E2 DEFINE MISSION 78 AT ££Label0906A9 DEFINE MISSION 79 AT ££Label091CBB ;-------------MAIN--------------- :Label005634 03A4: name_thread "MAIN" 0005: $PLAYER_CHAR = 1.230596E-38 ;; floating-point values 0C02: (unknown) Reageren
Big-Bear Geplaatst: 24 september 2005 Rapport Geplaatst: 24 september 2005 Nee, normaal moet daar ook andere dingen staan, bijvoorbeeld wapens, pick ups, wagens en allemaal andere threads, raar Reageren
Cpt.Pinguin Geplaatst: 24 september 2005 Rapport Geplaatst: 24 september 2005 kan moeilijk een main.scm zijn Reageren
gangster28 Geplaatst: 24 september 2005 Rapport Geplaatst: 24 september 2005 zeker weten dat je niks vergeten bent? want hij is nog kleiner dan een gestripte. toen ik hem opende kreeg ik 2 fouten toevalig ook gehad? Reageren
Synchro Geplaatst: 25 september 2005 Auteur Rapport Geplaatst: 25 september 2005 Ja ik kreeg 2 errors en toen Kreeg ik een klein gedeelte... Maar welk Mission Builder is voor GTA3? Reageren
Big-Bear Geplaatst: 29 september 2005 Rapport Geplaatst: 29 september 2005 Die van VC moet ook op GTA:3 werken, deze hebben een beetje dezelfde omvang Reageren
Wauzie Geplaatst: 29 september 2005 Rapport Geplaatst: 29 september 2005 Naar mijn weten is er geen GTA3 missionbuilder. Misschien werkt die van VC, maar er zitten natuurlijk wel veel verschillen in. Ik sta dus niet te kijken van een error. Reageren
PatrickW Geplaatst: 1 oktober 2005 Rapport Geplaatst: 1 oktober 2005 Er is wel een mission builder voor GTA3.. Ik heb hem toegevoegd aan de download database: download database Reageren
Recommended Posts
Een reactie plaatsen
Je kan nu een reactie plaatsen en pas achteraf registreren. Als je al lid bent, log eerst in om met je eigen account een reactie te plaatsen.