Flotje Geplaatst: 6 april 2006 Auteur Rapport Geplaatst: 6 april 2006 (bewerkt) Ik heb dus een keer de clothes label vooraan gezet: Resultaat: Ik druk op links en heb net pak, ik druk op boven, ik heb golf aan, ik druk rechts spel loopt vast Ik geloof dat hij nu werkt!! Althans, voor 80%, soms moet je lang wachten tot de tekst weg is, ik dacht dat ik dat verholpen had Hier isie dan!!! Goed en wel: :Label031F3C0001: wait 100 ms 03A4: name_thread "PIZZA" 03BC: $519 = create_sphere 145.346 -827.235 9.457 .75 :Label031F63 0001: wait 0 ms 00D6: if 0 00E3: player $PLAYER_CHAR 0 ()near_point 145.346 -827.235 radius .75 .75 004D: jump_if_false ££Label031F63 01B4: set_player $PLAYER_CHAR frozen_state 0 (frozen) 00BE: text_clear_all 00BB: text_lowpriority "PIZZA0" 2000 ms 1 ;; Press left for boomshine or armor, press right for clothes, or press up to leave. 0001: wait 100 ms 0002: jump ££Label031faa :Label031FAA 00D6: if 0 00E1: key_pressed 0 10 004D: jump_if_false ££Label032006 0002: jump ££Label0322AD :Label031FC2 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 10 004D: jump_if_false ££Label0321A3 00D6: if 0 010A: player $PLAYER_CHAR money > 0 004D: jump_if_false ££Label032285 0109: player $PLAYER_CHAR money += 0 052C: set_player $PLAYER_CHAR drunk_visuals 255 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 0002: jump ££Label0322C9 :label032006 0001: wait 0 ms 00d6: if 0 00E1: key_pressed 0 11 004D: jump_if_false ££Label031faa 00BE: text_clear_all 00BB: text_lowpriority "CLOTH" 4000 ms 1 ;; Wich? 0002: jump ££Label032059 :Label032031 0001: wait 0 ms 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 00BE: text_clear_all 00BB: text_lowpriority "CLOTHA" 2000 ms 1 ;; Thanks for buying! 0001: wait 2000 ms 0002: jump ££Label031F63 :Label032059 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 10 004D: jump_if_false ££Label032090 0109: player $PLAYER_CHAR money += 0 0352: set_actor $PLAYER_ACTOR skin_to "PLAYER2" 038B: load_requested_models 0353: refresh_actor $PLAYER_ACTOR 0002: jump ££Label032031 :Label032090 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 11 004D: jump_if_false ££Label0320C7 0109: player $PLAYER_CHAR money += 0 0352: set_actor $PLAYER_ACTOR skin_to "PLAYER" 038B: load_requested_models 0353: refresh_actor $PLAYER_ACTOR 0002: jump ££Label032031 :Label0320C7 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 9 004D: jump_if_false ££Label0320FE 0109: player $PLAYER_CHAR money += 0 0352: set_actor $PLAYER_ACTOR skin_to "PLAYER3" 038B: load_requested_models 0353: refresh_actor $PLAYER_ACTOR 0002: jump ££Label032031 :Label0320FE 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 8 004D: jump_if_false ££Label032135 0109: player $PLAYER_CHAR money += 0 0352: set_actor $PLAYER_ACTOR skin_to "PLAYER6" 038B: load_requested_models 0353: refresh_actor $PLAYER_ACTOR 0002: jump ££Label032031 :Label032135 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 15 004D: jump_if_false ££Label032059 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 00BE: text_clear_all 00BB: text_lowpriority "PIZZA4" 2000 ms 1 ;; Goodbye! 0001: wait 3000 ms 0002: jump ££Label031F63 :Label0321A3 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 11 004D: jump_if_false ££Label0321EF 00D6: if 0 010A: player $PLAYER_CHAR money > 0 004D: jump_if_false ££Label03225D 035E: set_player $PLAYER_CHAR armour_to 200 0222: set_player $PLAYER_CHAR health_to 200 0109: player $PLAYER_CHAR money += 0 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 0002: jump ££Label0322C9 :Label0321EF 0001: wait 0 ms 00D6: if 0 00E1: key_pressed 0 15 004D: jump_if_false ££Label031FC2 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 00BE: text_clear_all 00BB: text_lowpriority "PIZZA4" 2000 ms 1 ;; Goodbye! 0001: wait 3000 ms 0002: jump ££Label031F63 :Label03225D 0001: wait 0 ms 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 00BE: text_clear_all 00BB: text_lowpriority "PIZZA2" 2000 ms 1 ;; Come back when you got the money... 0001: wait 3000 ms 0002: jump ££Label031F63 :Label032285 0001: wait 0 ms 01B4: set_player $PLAYER_CHAR frozen_state 1 (unfrozen) 00BE: text_clear_all 00BB: text_lowpriority "PIZZA3" 3000 ms 1 ;; You don't have enough cash, but maybe you can affort some health and armor. 0001: wait 3000 ms 0002: jump ££Label031F63 :Label0322AD 0001: wait 0 ms 00BE: text_clear_all 00BB: text_lowpriority "PIZZA" 2000 ms 1 ;; Press left to buy some boomshine pizza for 2500 dollars, or press right for health and armor, 1000 dollars. Or press enter/exit to leave. 0002: jump ££Label031FC2 :Label0322C9 0001: wait 0 ms 00BE: text_clear_all 00BB: text_lowpriority "MEAL" 2000 ms 1 ;; enjoy youre meal! 0001: wait 3000 ms 0002: jump ££Label031F63 Bewerkt: 6 april 2006 door Flotje Reageren
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