Nosferatu5 Geplaatst: 9 november 2007 Rapport Geplaatst: 9 november 2007 This page lists the outtakes of Grand Theft Auto Vice City; features that didn't make it into the final, retail version of the game. Vice Street Racer map The Vice Street Racer map in the lower level of the Sunshine Garage shows an earlier design of Vice City. Notice that the maps in the trashcans in Angel Pine, San Andreas also depict this unused version, however, in a much smaller resolution. Notable differences are: * Fort Baxter Air Base is much larger and includes a whole runway thus being true to its name * A large part of the beach, including the part where you find the Top Fun-mission 'Bandit Race', is missing. * The Hyman Memorial Stadium and the Helipad near it are missing * The Lighthouse and the rocks around it are not in the beta * Several roads in Downtown are missing, for example, you could not take a straight road from the Docks to the Downtown Ammu-Nation * The bridge from Leaf Links to Little Havana is bent * There was a small inlet near the wharf in Vice Port, turning Vice Port into a peninsula * The Starfish Island features an extended south-western part * Two of the Starfish mansions featured a "R*" swimming pool * The Dirt Bike Track to the north of the Downtown is absent * The Movie Studio area was largely devoid of anything * As shown in the Sunsine Autos map, the shape of the Junkyard was completely different, probably giving access to boats, however, in the LOD map there is no space between the Junkyard and the Army Base, instead, the room is dominated by a piece of land with a building about the size of the Airport Terminal. Fort Baxter Air Base The most notable difference is the airport where Fort Baxter Air Base should be. Fort Baxter Air Base was probably planned to be a large air base, as the name implies. The 'ghost tower' seems to be the control tower of the military runway, however, there is no explanation as to what the other two buildings just north of it and the same size were. You can see the lay out of the original Fort Baxter Air Base by using a trainer with jetpack to fly over the base without the island being loaded or by using any map editor and opening the file "SFISLANDS.IPL". Unused Characters Pastor Richards Pastor Richards was planned as a mission boss, but voice actor David Green died during the production of GTA Vice City, sadly enough. Pastor Richards still can be heard on VCPR: Pressing Issues and is briefly seen in the mission The Party. His filename is CSRich, which shows he did not appear in-game. Lawyer "Lawyer" is a model and texture of a character or a pedestrian who never appears in the game. Some think that this is a beta version of Ken Rosenberg, as the lawyer looks sufficiently like him. His filename is Lawyer. Unused interiors Several interiors in GTA Vice City are not used. Love Fist concert hall Although the concert hall which Love Fist uses in Vice City can be seen in the mission Publicity Tour, the backstage area of the interior remains unseen. It contains some music instruments and a Sprunk drinks machine. Strangely enough, most of the concert hall has a .COL - file. Howlin' Petes Bike Emporium Opposite the Greasy Chopper you'll find the clothes store 'Howlin' Petes Bike Emporium'. This store contains a small interior, resembling the interior of the store where the Haitan-outfit spawns. Perhaps a biker-outfit was planned, which would spawn here. The interior is located behind the door and can be entered with a trainer with jetpack. The store does not have a collision file. Cherry Poppers Ice Cream Factory office Cherry Poppers Ice Cream Factory contains an unused office behind the back wall of the interior. As Howlin' Petes Bike Emporium, it can be entered with a trainer with jetpack. Weapon Outtakes The early screenshots of the game have featured an AK-47, the texture of which may be found in some of the files. Another weapon, a short MP5, is in the files of the game and could be reactivated. Vehicle Outtakes The beta Police Cars were white with red and blue stripes. Infernus was built completely differently. Misc beta stuff For unknown reasons, the radar icons of radio stations are present in HUD.txd. The Beta has possibly featured San Andreas-like system of multiple possible loading screens, which are in the /txd directory. The /TXD directory also has the file News.txd, which is the GTA III news report and Splash3.txd, which is an empty file with unknown reason for existance. Tommy's T-Shirt was much bluer in the beta stages. One of the earliest screenshots featured a satellite radar map. The SWAT members looked much less realistic. The markers were blue. There was a larger possibility of a rain that was more like a tropical storm. Reageren
Dastard Geplaatst: 10 november 2007 Rapport Geplaatst: 10 november 2007 Ummm,i don't understand why you're posting this Reageren
GTA'er15 Geplaatst: 10 november 2007 Rapport Geplaatst: 10 november 2007 Did you make it? Heb jij dat gemaakt? Reageren
Ewoud Geplaatst: 10 november 2007 Rapport Geplaatst: 10 november 2007 Ummm,i don't understand why you're posting this He made it because he wants to show how his writing skills are. Than the crew of WikiGTA can decide if he can be a member of the english editor team. See also this topic. Reageren
pasgal Geplaatst: 10 november 2007 Rapport Geplaatst: 10 november 2007 (bewerkt) Ok, but why let you see us your writing skills on a dutch forum? There's a english wikigta too, you know? Ow sorry I don't have see that topic Bewerkt: 10 november 2007 door pasgal Reageren
Nosferatu5 Geplaatst: 12 november 2007 Auteur Rapport Geplaatst: 12 november 2007 Um. Is there an english WIKIGTA forum? Nope. So, how are the changes? Reageren
Nosferatu5 Geplaatst: 14 december 2007 Auteur Rapport Geplaatst: 14 december 2007 Oh, come ON! Reageren
Lantyz Geplaatst: 15 december 2007 Rapport Geplaatst: 15 december 2007 I think you missed my post in your other thread: We appreciate your effort to contribute to the wiki, but please don't start making articles before you know we can actually use them. We currently do not accept contributions in the form of complete articles (I see the English FAQ isn't very clear on this, sorry about that).We haven't decided yet on how to accept English editors. When we do, we'll let you know. Reageren
Nosferatu5 Geplaatst: 15 december 2007 Auteur Rapport Geplaatst: 15 december 2007 No i have not. Do you have a point, man? A reason?? Reageren
Lantyz Geplaatst: 18 december 2007 Rapport Geplaatst: 18 december 2007 Several, actually. We do not let others write articles for the wiki because we want to have a certain amount of control over our articles (if that wasn't the case, the wiki would be open-edit in the first place). For example, we can't guarantee the info in contributed articles is correct. We don't know if contributors write their articles themselves or just rip them from other websites, or if they want to use it for other sites. Reageren
Nosferatu5 Geplaatst: 19 december 2007 Auteur Rapport Geplaatst: 19 december 2007 check the info - it's correct. no, it's not ripped - I have some self-respect. i don't want to use it on other sites. you have fucking control over it - it's not like anybody else can edit it. Reageren
PatrickW Geplaatst: 20 december 2007 Rapport Geplaatst: 20 december 2007 check the info - it's correct.no, it's not ripped - I have some self-respect. i don't want to use it on other sites. you have fucking control over it - it's not like anybody else can edit it. First of all, lantyz has been very clear on the reasons why we don't use contributed articles. Of course you trust yourself, but why should we ? Do you really think that being this pushy and foul-mouthed will bring you anywhere ? Coming here, displaying the kind of attitude you do, will certainly not win my vote for getting you on the team. Reageren
Nosferatu5 Geplaatst: 30 december 2007 Auteur Rapport Geplaatst: 30 december 2007 Fine, fine. But then, point out to me a single bit of wrong info in the post. Reageren
Galiorix Geplaatst: 30 december 2007 Rapport Geplaatst: 30 december 2007 (bewerkt) Fine, fine. But then, point out to me a single bit of wrong info in the post. That's not the point. They want to have a certain level of controll over the information that is posted on the wiki. To make sure that the information is fully correct, they decide themselves if someone can join the team. That's the reason why they don't take the information from people that aren't in the team, they might have ripped it or there might be mistakes in it. They don't say your work isn't correct, but they don't use it because of the reasen i explained earlier this post. Also, as Lantyz said before, the don't know if they are going to accept English editors, but why i don't know. So just accept it that this piece of information that you posted won't be used yet, but don't get angry, it's just the way this system works, so we can have a very clear and right wiki. Greetz Bewerkt: 30 december 2007 door Galiorix Reageren
Nosferatu5 Geplaatst: 30 december 2007 Auteur Rapport Geplaatst: 30 december 2007 All right. *gets the message and f*cks off* Reageren
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