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kan iemand ff fixen?


Morph1

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eey ken iemand ff mijn script fixen, ik weet niet wat er fout is. owjha. ik wil er ook nog bij dat er dan groot in beeld komt dat als je bij army komt : bestrijd de holbewoners op het eiland, volg met je boot de boeien.

en bij de holbewoners : verdedig je tegen de aanval van Army.

dit is me script

#include <a_samp>

#define TEAM_ARMY
#define TEAM_HOLBEWONERS
#define TEAM_ARMY_COLOR 0x0000FFAA
#define TEAM_HOLBEWONERS_COLOR 0x228B22AA
#define SetPlayerCollor


new gTeam[MAX_PLAYERS];

main()
{
print("\n----------------------------------");
print(" Eiland DM by Morph");
print("----------------------------------\n");
}


forward SetPlayerTeamFromClass(playerid, classid);
forward SetPlayerToTeamCollor(playerid);

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Eiland DM");
//OBJECTEN
//------------------------------------------------------------------------------
CreateObject(10166, 2720.812256, -4527.056152, 4.692905, -362.68176907, 0, -44.9999906894); // object
CreateObject(18228, 2716.850098, -4504.871094, 2.373139, 0, 0, 146.249998389); // object (4)
CreateObject(18227, 2753.549561, -4513.597168, -10.805813, 0, 0, 0); // object (5)
CreateObject(17299, 2725.408691, -4541.300293, -0.805550, 0, -27.5019741977, -20.6264806483); // object (6)
CreateObject(620, 2741.032471, -4517.572754, 12.521744, 0, 0, 0); // object (7)
CreateObject(18228, 2685.424561, -4524.225098, 7.589257, 0, 0, -123.749945748); // object (8)
CreateObject(17030, 2793.596924, -4535.766113, -3.832699, 0, 0, 33.750021665); // object (10)
CreateObject(17030, 2798.518799, -4569.424316, -2.979739, 0, 0, 213.749927127); // object (11)
CreateObject(17958, 2731.364258, -4529.476563, 14.010436, 0, 0, 0); // object (12)
CreateObject(14468, 2747.665283, -4563.926758, 7.911938, 0, 0, 0); // object (13)
CreateObject(14468, 2742.876953, -4549.204590, 14.379506, 0, 0, 0); // object (14)
CreateObject(623, 2740.516602, -4554.916992, 10.221861, 0, 0, 0); // object (15)
CreateObject(621, 2722.015137, -4548.965820, 17.348785, 0, 0, 0); // object (16)
CreateObject(618, 2736.150146, -4535.208984, 14.936138, 0, 0, 0); // object (17)
CreateObject(3461, 2763.333740, -4554.149902, 15.220681, 0, 0, 0); // object (18)
CreateObject(3461, 2758.026367, -4561.387207, 10.723750, 0, 0, 56.2500170097); // object (19)
CreateObject(3461, 2755.661377, -4566.041016, 5.859005, 0, 0, 0); // object (20)
CreateObject(3461, 2750.446289, -4570.535645, 5.390420, 0, 0, 0); // object (21)
CreateObject(3461, 2748.308594, -4572.668457, 5.475895, 0, 0, 0); // object (22)
CreateObject(3461, 2746.821777, -4555.622559, 15.541526, 0, 0, 0); // object (23)
CreateObject(3461, 2753.634521, -4536.640137, 17.104599, 0, 0, 0); // object (24)
CreateObject(3461, 2742.254883, -4537.371094, 17.593290, 0, 0, 0); // object (25)
CreateObject(3524, 2743.006836, -4541.384766, 17.548664, 0, 0, -22.4999953447); // object (26)
CreateObject(3528, 2692.991211, -4523.263672, 25.098658, 0, 0, 0); // object (27)
CreateObject(3528, 2729.438232, -4548.856934, 14.855814, 0, 0, 0); // object (28)
CreateObject(6865, 2721.044678, -4511.467773, 19.979141, 0, 0, 33.750021665); // object (29)
CreateObject(7392, 2688.215820, -4506.966797, 34.233673, 0, 0, 0); // object (31)
CreateObject(1243, 2789.866211, -2618.902344, -2.655633, 0, 0, -89.9999813789); // object (27)
CreateObject(1243, 2702.666016, -2618.827637, -2.655633, 0, 0, -89.9999813789); // object (28)
CreateObject(1243, 2701.965820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (29)
CreateObject(1243, 2787.215820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (30)
CreateObject(1243, 2786.990723, -2787.409912, -2.579090, 0, 0, -89.9999813789); // object (31)
CreateObject(1243, 2701.693848, -2791.659424, -2.236416, 0, 0, -89.9999813789); // object (32)
CreateObject(1243, 2701.593262, -2885.038574, -2.583282, 0, 0, -89.9999813789); // object (33)
CreateObject(1243, 2785.452393, -2884.496338, -2.374589, 0, 0, -89.9999813789); // object (34)
CreateObject(1243, 2785.452393, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (35)
CreateObject(1243, 2701.481201, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (36)
CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (37)
CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (38)
CreateObject(1243, 2786.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (39)
CreateObject(1243, 2786.331299, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (40)
CreateObject(1243, 2701.583252, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (41)
CreateObject(1243, 2701.583252, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (42)
CreateObject(1243, 2787.133057, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (43)
CreateObject(1243, 2787.133057, -3389.701904, -2.384950, 0, 0.859436693678, -753.7498154); // object (44)
CreateObject(1243, 2700.798584, -3387.270020, -2.534190, 0, 0.859436693678, -753.7498154); // object (45)
CreateObject(1243, 2700.798584, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (46)
CreateObject(1243, 2791.315674, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (47)
CreateObject(1243, 2791.315674, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (48)
CreateObject(1243, 2702.515869, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (49)
CreateObject(1243, 2702.515869, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (50)
CreateObject(1243, 2788.115479, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (51)
CreateObject(1243, 2788.115479, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (52)
CreateObject(1243, 2703.439209, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (53)
CreateObject(1243, 2703.439209, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (54)
CreateObject(1243, 2788.489014, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (55)
CreateObject(1243, 2788.489014, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (56)
CreateObject(1243, 2703.214111, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (57)
CreateObject(1243, 2703.214111, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (58)
CreateObject(1243, 2787.538818, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (59)
CreateObject(1243, 2787.538818, -4139.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (60)
CreateObject(1243, 2701.117432, -4139.546875, -2.534190, 0, 0.859436693678, -753.7498154); // object (61)
CreateObject(1243, 2701.117432, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (62)
CreateObject(1243, 2788.966064, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (63)
CreateObject(1243, 2700.104004, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (64)
CreateObject(1243, 2786.128906, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (65)
CreateObject(18227, 2723.396973, -4565.955566, -1.114225, 0, 0, 0); // object (66)
CreateObject(17026, 2680.039307, -4490.896484, -7.357904, 0, 0, -258.749975112); // object (67)
//---------------------------------------------------------------------------------------------------------
//PLAYERCLASSES
//---------------------------------------------------------------------------------------------------------
AddPlayerClass(78,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(79,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(137,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(135,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(159,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(200,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(285,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(288,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(287,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(166,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(164,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(163,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
//---------------------------------------------------------------------------------------------------------
//VEHICELS
//---------------------------------------------------------------------------------------------------------
AddStaticVehicle(446,2727.5525,-2588.3516,-0.6156,180.1885,1,22); // bootje
AddStaticVehicle(446,2737.6416,-2588.2053,-0.7661,181.8979,1,22); // bootje
AddStaticVehicle(446,2746.8940,-2587.7378,-0.6050,179.8629,1,22); // bootje
AddStaticVehicle(446,2757.1245,-2587.1433,-0.4234,186.8466,1,22); // bootje
AddStaticVehicle(446,2767.9026,-2590.5010,-0.7870,179.4697,1,22); // bootje
AddStaticVehicle(446,2766.8911,-2616.9907,-0.2037,175.7180,1,22); // bootje
AddStaticVehicle(446,2757.4458,-2617.6643,-0.4969,184.1089,1,22); // bootje
AddStaticVehicle(446,2745.1360,-2625.0483,-0.9397,175.5119,1,22); // bootje
AddStaticVehicle(446,2734.5823,-2622.5352,-0.7169,175.9411,1,22); // boojte
AddStaticVehicle(446,2731.2312,-2618.0891,-0.2232,186.2745,1,22); // bootje
AddStaticVehicle(446,2744.7031,-2588.0762,-0.4996,180.4015,1,53); // bootje
AddStaticVehicle(446,2780.0847,-4550.0840,-0.1941,253.9787,1,53); // bootje
AddStaticVehicle(446,2782.6172,-4542.4810,-0.4740,235.7620,1,53); // bootje
AddStaticVehicle(446,2801.0315,-4551.1675,-0.2514,247.8834,1,53); // bootje
AddStaticVehicle(446,2803.6230,-4559.8159,-1.1149,240.9670,1,53); // bootje
AddStaticVehicle(446,2823.5955,-4569.5239,-0.2894,246.8362,1,53); // bootje
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid,280);
SetPlayerPos(playerid,1660.312,-2402.307,13.55469);
SetPlayerCameraPos(playerid,1660.312,-2402.307,13.55469);
SetPlayerCameraLookAt(playerid,1660.312,-2406.307,13.55469);
SetPlayerFacingAngle(playerid,548.8462);
SetPlayerTeamFromClass(playerid, classid);
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
SetPlayerToTeamCollor(playerid);
return 1;
}

public SetPlayerTeamFromClass(playerid, classid)
{
		if (classid == 0)
			{
		(gTeam[playerid] == TEAM_ARMY);
		}
		else
			{
		(gTeam[playerid] == TEAM_HOLBEWONERS);
		}
}

public SetPlayerToTeamCollor(playerid)
{
	if (gTeam[playerid] == TEAM_ARMY)
	{
			SetPlayerCollor(playerid, TEAM_ARMY_COLOR);
	}
	else  if (gTeam[playerid] == TEAM_HOLBEWONERS)
	{
			SetPlayerCollor(playerid, TEAM_HOLBEWONERS_COLOR);
	}
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
	// Do something here
	return 1;
}
return 0;
}

public OnPlayerInfoChange(playerid)
{
return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

en hier me errors

C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 001: expected token: ")", but found ";"
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 001: expected token: ")", but found ";"
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(185) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(187) : warning 215: expression has no effect
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(189) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(191) : warning 215: expression has no effect
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


6 Errors.

alvast bedankt ;)

Bewerkt: door Morph1
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eey ken iemand ff mijn script fixen, ik weet niet wat er fout is. owjha. ik wil er ook nog bij dat er dan groot in beeld komt dat als je bij army komt : bestrijd de holbewoners op het eiland, volg met je boot de boeien.

en bij de holbewoners : verdedig je tegen de aanval van Army.

dit is me script

#include <a_samp>

#define TEAM_ARMY
#define TEAM_HOLBEWONERS
#define TEAM_ARMY_COLOR 0x0000FFAA
#define TEAM_HOLBEWONERS_COLOR 0x228B22AA
#define SetPlayerCollor


new gTeam[MAX_PLAYERS];

main()
{
print("\n----------------------------------");
print(" Eiland DM by Morph");
print("----------------------------------\n");
}


forward SetPlayerTeamFromClass(playerid, classid);
forward SetPlayerToTeamCollor(playerid);

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Eiland DM");
//OBJECTEN
//------------------------------------------------------------------------------
CreateObject(10166, 2720.812256, -4527.056152, 4.692905, -362.68176907, 0, -44.9999906894); // object
CreateObject(18228, 2716.850098, -4504.871094, 2.373139, 0, 0, 146.249998389); // object (4)
CreateObject(18227, 2753.549561, -4513.597168, -10.805813, 0, 0, 0); // object (5)
CreateObject(17299, 2725.408691, -4541.300293, -0.805550, 0, -27.5019741977, -20.6264806483); // object (6)
CreateObject(620, 2741.032471, -4517.572754, 12.521744, 0, 0, 0); // object (7)
CreateObject(18228, 2685.424561, -4524.225098, 7.589257, 0, 0, -123.749945748); // object (8)
CreateObject(17030, 2793.596924, -4535.766113, -3.832699, 0, 0, 33.750021665); // object (10)
CreateObject(17030, 2798.518799, -4569.424316, -2.979739, 0, 0, 213.749927127); // object (11)
CreateObject(17958, 2731.364258, -4529.476563, 14.010436, 0, 0, 0); // object (12)
CreateObject(14468, 2747.665283, -4563.926758, 7.911938, 0, 0, 0); // object (13)
CreateObject(14468, 2742.876953, -4549.204590, 14.379506, 0, 0, 0); // object (14)
CreateObject(623, 2740.516602, -4554.916992, 10.221861, 0, 0, 0); // object (15)
CreateObject(621, 2722.015137, -4548.965820, 17.348785, 0, 0, 0); // object (16)
CreateObject(618, 2736.150146, -4535.208984, 14.936138, 0, 0, 0); // object (17)
CreateObject(3461, 2763.333740, -4554.149902, 15.220681, 0, 0, 0); // object (18)
CreateObject(3461, 2758.026367, -4561.387207, 10.723750, 0, 0, 56.2500170097); // object (19)
CreateObject(3461, 2755.661377, -4566.041016, 5.859005, 0, 0, 0); // object (20)
CreateObject(3461, 2750.446289, -4570.535645, 5.390420, 0, 0, 0); // object (21)
CreateObject(3461, 2748.308594, -4572.668457, 5.475895, 0, 0, 0); // object (22)
CreateObject(3461, 2746.821777, -4555.622559, 15.541526, 0, 0, 0); // object (23)
CreateObject(3461, 2753.634521, -4536.640137, 17.104599, 0, 0, 0); // object (24)
CreateObject(3461, 2742.254883, -4537.371094, 17.593290, 0, 0, 0); // object (25)
CreateObject(3524, 2743.006836, -4541.384766, 17.548664, 0, 0, -22.4999953447); // object (26)
CreateObject(3528, 2692.991211, -4523.263672, 25.098658, 0, 0, 0); // object (27)
CreateObject(3528, 2729.438232, -4548.856934, 14.855814, 0, 0, 0); // object (28)
CreateObject(6865, 2721.044678, -4511.467773, 19.979141, 0, 0, 33.750021665); // object (29)
CreateObject(7392, 2688.215820, -4506.966797, 34.233673, 0, 0, 0); // object (31)
CreateObject(1243, 2789.866211, -2618.902344, -2.655633, 0, 0, -89.9999813789); // object (27)
CreateObject(1243, 2702.666016, -2618.827637, -2.655633, 0, 0, -89.9999813789); // object (28)
CreateObject(1243, 2701.965820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (29)
CreateObject(1243, 2787.215820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (30)
CreateObject(1243, 2786.990723, -2787.409912, -2.579090, 0, 0, -89.9999813789); // object (31)
CreateObject(1243, 2701.693848, -2791.659424, -2.236416, 0, 0, -89.9999813789); // object (32)
CreateObject(1243, 2701.593262, -2885.038574, -2.583282, 0, 0, -89.9999813789); // object (33)
CreateObject(1243, 2785.452393, -2884.496338, -2.374589, 0, 0, -89.9999813789); // object (34)
CreateObject(1243, 2785.452393, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (35)
CreateObject(1243, 2701.481201, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (36)
CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (37)
CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (38)
CreateObject(1243, 2786.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (39)
CreateObject(1243, 2786.331299, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (40)
CreateObject(1243, 2701.583252, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (41)
CreateObject(1243, 2701.583252, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (42)
CreateObject(1243, 2787.133057, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (43)
CreateObject(1243, 2787.133057, -3389.701904, -2.384950, 0, 0.859436693678, -753.7498154); // object (44)
CreateObject(1243, 2700.798584, -3387.270020, -2.534190, 0, 0.859436693678, -753.7498154); // object (45)
CreateObject(1243, 2700.798584, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (46)
CreateObject(1243, 2791.315674, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (47)
CreateObject(1243, 2791.315674, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (48)
CreateObject(1243, 2702.515869, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (49)
CreateObject(1243, 2702.515869, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (50)
CreateObject(1243, 2788.115479, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (51)
CreateObject(1243, 2788.115479, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (52)
CreateObject(1243, 2703.439209, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (53)
CreateObject(1243, 2703.439209, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (54)
CreateObject(1243, 2788.489014, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (55)
CreateObject(1243, 2788.489014, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (56)
CreateObject(1243, 2703.214111, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (57)
CreateObject(1243, 2703.214111, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (58)
CreateObject(1243, 2787.538818, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (59)
CreateObject(1243, 2787.538818, -4139.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (60)
CreateObject(1243, 2701.117432, -4139.546875, -2.534190, 0, 0.859436693678, -753.7498154); // object (61)
CreateObject(1243, 2701.117432, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (62)
CreateObject(1243, 2788.966064, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (63)
CreateObject(1243, 2700.104004, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (64)
CreateObject(1243, 2786.128906, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (65)
CreateObject(18227, 2723.396973, -4565.955566, -1.114225, 0, 0, 0); // object (66)
CreateObject(17026, 2680.039307, -4490.896484, -7.357904, 0, 0, -258.749975112); // object (67)
//---------------------------------------------------------------------------------------------------------
//PLAYERCLASSES
//---------------------------------------------------------------------------------------------------------
AddPlayerClass(78,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(79,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(137,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(135,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(159,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(200,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners
AddPlayerClass(285,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(288,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(287,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(166,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(164,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
AddPlayerClass(163,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army
//---------------------------------------------------------------------------------------------------------
//VEHICELS
//---------------------------------------------------------------------------------------------------------
AddStaticVehicle(446,2727.5525,-2588.3516,-0.6156,180.1885,1,22); // bootje
AddStaticVehicle(446,2737.6416,-2588.2053,-0.7661,181.8979,1,22); // bootje
AddStaticVehicle(446,2746.8940,-2587.7378,-0.6050,179.8629,1,22); // bootje
AddStaticVehicle(446,2757.1245,-2587.1433,-0.4234,186.8466,1,22); // bootje
AddStaticVehicle(446,2767.9026,-2590.5010,-0.7870,179.4697,1,22); // bootje
AddStaticVehicle(446,2766.8911,-2616.9907,-0.2037,175.7180,1,22); // bootje
AddStaticVehicle(446,2757.4458,-2617.6643,-0.4969,184.1089,1,22); // bootje
AddStaticVehicle(446,2745.1360,-2625.0483,-0.9397,175.5119,1,22); // bootje
AddStaticVehicle(446,2734.5823,-2622.5352,-0.7169,175.9411,1,22); // boojte
AddStaticVehicle(446,2731.2312,-2618.0891,-0.2232,186.2745,1,22); // bootje
AddStaticVehicle(446,2744.7031,-2588.0762,-0.4996,180.4015,1,53); // bootje
AddStaticVehicle(446,2780.0847,-4550.0840,-0.1941,253.9787,1,53); // bootje
AddStaticVehicle(446,2782.6172,-4542.4810,-0.4740,235.7620,1,53); // bootje
AddStaticVehicle(446,2801.0315,-4551.1675,-0.2514,247.8834,1,53); // bootje
AddStaticVehicle(446,2803.6230,-4559.8159,-1.1149,240.9670,1,53); // bootje
AddStaticVehicle(446,2823.5955,-4569.5239,-0.2894,246.8362,1,53); // bootje
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid,280);
SetPlayerPos(playerid,1660.312,-2402.307,13.55469);
SetPlayerCameraPos(playerid,1660.312,-2402.307,13.55469);
SetPlayerCameraLookAt(playerid,1660.312,-2406.307,13.55469);
SetPlayerFacingAngle(playerid,548.8462);
SetPlayerTeamFromClass(playerid, classid);
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
SetPlayerToTeamCollor(playerid);
return 1;
}

public SetPlayerTeamFromClass(playerid, classid)
{
		if (classid == 0)
			{
		(gTeam[playerid] == TEAM_ARMY);
		}
		else
			{
		(gTeam[playerid] == TEAM_HOLBEWONERS);
		}
}

public SetPlayerToTeamCollor(playerid)
{
	if (gTeam[playerid] == TEAM_ARMY)
	{
			SetPlayerCollor(playerid, TEAM_ARMY_COLOR);
	}
	else  if (gTeam[playerid] == TEAM_HOLBEWONERS)
	{
			SetPlayerCollor(playerid, TEAM_HOLBEWONERS_COLOR);
	}
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
	// Do something here
	return 1;
}
return 0;
}

public OnPlayerInfoChange(playerid)
{
return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

en hier me errors

C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 001: expected token: ")", but found ";"
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 001: expected token: ")", but found ";"
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(185) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(187) : warning 215: expression has no effect
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(189) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(191) : warning 215: expression has no effect
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


6 Errors.

alvast bedankt ;)

public SetPlayerTeamFromClass(playerid, classid)
{
		if (classid == 0)
		{
					gTeam[playerid] = TEAM_ARMY;
		}
		else
		{
					gTeam[playerid] = TEAM_HOLBEWONERS;
		}
}

Ik denk zo.

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Misschien omdat jij overal hebt staan:

SetPlayerCollor(playerid, ...);

Het moet namelijk zo zijn:

SetPlayerColor(playerid, ...);

Oh, en niet die hele code mee quoten s.v.p. Dat is weer zoveel onnodig scroll werk.

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