Morph1 Geplaatst: 30 mei 2009 Rapport Geplaatst: 30 mei 2009 (bewerkt) eey ken iemand ff mijn script fixen, ik weet niet wat er fout is. owjha. ik wil er ook nog bij dat er dan groot in beeld komt dat als je bij army komt : bestrijd de holbewoners op het eiland, volg met je boot de boeien. en bij de holbewoners : verdedig je tegen de aanval van Army. dit is me script #include <a_samp> #define TEAM_ARMY #define TEAM_HOLBEWONERS #define TEAM_ARMY_COLOR 0x0000FFAA #define TEAM_HOLBEWONERS_COLOR 0x228B22AA #define SetPlayerCollor new gTeam[MAX_PLAYERS]; main() { print("\n----------------------------------"); print(" Eiland DM by Morph"); print("----------------------------------\n"); } forward SetPlayerTeamFromClass(playerid, classid); forward SetPlayerToTeamCollor(playerid); public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Eiland DM"); //OBJECTEN //------------------------------------------------------------------------------ CreateObject(10166, 2720.812256, -4527.056152, 4.692905, -362.68176907, 0, -44.9999906894); // object CreateObject(18228, 2716.850098, -4504.871094, 2.373139, 0, 0, 146.249998389); // object (4) CreateObject(18227, 2753.549561, -4513.597168, -10.805813, 0, 0, 0); // object (5) CreateObject(17299, 2725.408691, -4541.300293, -0.805550, 0, -27.5019741977, -20.6264806483); // object (6) CreateObject(620, 2741.032471, -4517.572754, 12.521744, 0, 0, 0); // object (7) CreateObject(18228, 2685.424561, -4524.225098, 7.589257, 0, 0, -123.749945748); // object (8) CreateObject(17030, 2793.596924, -4535.766113, -3.832699, 0, 0, 33.750021665); // object (10) CreateObject(17030, 2798.518799, -4569.424316, -2.979739, 0, 0, 213.749927127); // object (11) CreateObject(17958, 2731.364258, -4529.476563, 14.010436, 0, 0, 0); // object (12) CreateObject(14468, 2747.665283, -4563.926758, 7.911938, 0, 0, 0); // object (13) CreateObject(14468, 2742.876953, -4549.204590, 14.379506, 0, 0, 0); // object (14) CreateObject(623, 2740.516602, -4554.916992, 10.221861, 0, 0, 0); // object (15) CreateObject(621, 2722.015137, -4548.965820, 17.348785, 0, 0, 0); // object (16) CreateObject(618, 2736.150146, -4535.208984, 14.936138, 0, 0, 0); // object (17) CreateObject(3461, 2763.333740, -4554.149902, 15.220681, 0, 0, 0); // object (18) CreateObject(3461, 2758.026367, -4561.387207, 10.723750, 0, 0, 56.2500170097); // object (19) CreateObject(3461, 2755.661377, -4566.041016, 5.859005, 0, 0, 0); // object (20) CreateObject(3461, 2750.446289, -4570.535645, 5.390420, 0, 0, 0); // object (21) CreateObject(3461, 2748.308594, -4572.668457, 5.475895, 0, 0, 0); // object (22) CreateObject(3461, 2746.821777, -4555.622559, 15.541526, 0, 0, 0); // object (23) CreateObject(3461, 2753.634521, -4536.640137, 17.104599, 0, 0, 0); // object (24) CreateObject(3461, 2742.254883, -4537.371094, 17.593290, 0, 0, 0); // object (25) CreateObject(3524, 2743.006836, -4541.384766, 17.548664, 0, 0, -22.4999953447); // object (26) CreateObject(3528, 2692.991211, -4523.263672, 25.098658, 0, 0, 0); // object (27) CreateObject(3528, 2729.438232, -4548.856934, 14.855814, 0, 0, 0); // object (28) CreateObject(6865, 2721.044678, -4511.467773, 19.979141, 0, 0, 33.750021665); // object (29) CreateObject(7392, 2688.215820, -4506.966797, 34.233673, 0, 0, 0); // object (31) CreateObject(1243, 2789.866211, -2618.902344, -2.655633, 0, 0, -89.9999813789); // object (27) CreateObject(1243, 2702.666016, -2618.827637, -2.655633, 0, 0, -89.9999813789); // object (28) CreateObject(1243, 2701.965820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (29) CreateObject(1243, 2787.215820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (30) CreateObject(1243, 2786.990723, -2787.409912, -2.579090, 0, 0, -89.9999813789); // object (31) CreateObject(1243, 2701.693848, -2791.659424, -2.236416, 0, 0, -89.9999813789); // object (32) CreateObject(1243, 2701.593262, -2885.038574, -2.583282, 0, 0, -89.9999813789); // object (33) CreateObject(1243, 2785.452393, -2884.496338, -2.374589, 0, 0, -89.9999813789); // object (34) CreateObject(1243, 2785.452393, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (35) CreateObject(1243, 2701.481201, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (36) CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (37) CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (38) CreateObject(1243, 2786.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (39) CreateObject(1243, 2786.331299, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (40) CreateObject(1243, 2701.583252, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (41) CreateObject(1243, 2701.583252, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (42) CreateObject(1243, 2787.133057, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (43) CreateObject(1243, 2787.133057, -3389.701904, -2.384950, 0, 0.859436693678, -753.7498154); // object (44) CreateObject(1243, 2700.798584, -3387.270020, -2.534190, 0, 0.859436693678, -753.7498154); // object (45) CreateObject(1243, 2700.798584, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (46) CreateObject(1243, 2791.315674, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (47) CreateObject(1243, 2791.315674, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (48) CreateObject(1243, 2702.515869, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (49) CreateObject(1243, 2702.515869, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (50) CreateObject(1243, 2788.115479, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (51) CreateObject(1243, 2788.115479, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (52) CreateObject(1243, 2703.439209, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (53) CreateObject(1243, 2703.439209, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (54) CreateObject(1243, 2788.489014, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (55) CreateObject(1243, 2788.489014, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (56) CreateObject(1243, 2703.214111, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (57) CreateObject(1243, 2703.214111, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (58) CreateObject(1243, 2787.538818, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (59) CreateObject(1243, 2787.538818, -4139.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (60) CreateObject(1243, 2701.117432, -4139.546875, -2.534190, 0, 0.859436693678, -753.7498154); // object (61) CreateObject(1243, 2701.117432, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (62) CreateObject(1243, 2788.966064, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (63) CreateObject(1243, 2700.104004, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (64) CreateObject(1243, 2786.128906, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (65) CreateObject(18227, 2723.396973, -4565.955566, -1.114225, 0, 0, 0); // object (66) CreateObject(17026, 2680.039307, -4490.896484, -7.357904, 0, 0, -258.749975112); // object (67) //--------------------------------------------------------------------------------------------------------- //PLAYERCLASSES //--------------------------------------------------------------------------------------------------------- AddPlayerClass(78,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(79,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(137,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(135,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(159,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(200,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(285,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(288,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(287,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(166,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(164,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(163,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army //--------------------------------------------------------------------------------------------------------- //VEHICELS //--------------------------------------------------------------------------------------------------------- AddStaticVehicle(446,2727.5525,-2588.3516,-0.6156,180.1885,1,22); // bootje AddStaticVehicle(446,2737.6416,-2588.2053,-0.7661,181.8979,1,22); // bootje AddStaticVehicle(446,2746.8940,-2587.7378,-0.6050,179.8629,1,22); // bootje AddStaticVehicle(446,2757.1245,-2587.1433,-0.4234,186.8466,1,22); // bootje AddStaticVehicle(446,2767.9026,-2590.5010,-0.7870,179.4697,1,22); // bootje AddStaticVehicle(446,2766.8911,-2616.9907,-0.2037,175.7180,1,22); // bootje AddStaticVehicle(446,2757.4458,-2617.6643,-0.4969,184.1089,1,22); // bootje AddStaticVehicle(446,2745.1360,-2625.0483,-0.9397,175.5119,1,22); // bootje AddStaticVehicle(446,2734.5823,-2622.5352,-0.7169,175.9411,1,22); // boojte AddStaticVehicle(446,2731.2312,-2618.0891,-0.2232,186.2745,1,22); // bootje AddStaticVehicle(446,2744.7031,-2588.0762,-0.4996,180.4015,1,53); // bootje AddStaticVehicle(446,2780.0847,-4550.0840,-0.1941,253.9787,1,53); // bootje AddStaticVehicle(446,2782.6172,-4542.4810,-0.4740,235.7620,1,53); // bootje AddStaticVehicle(446,2801.0315,-4551.1675,-0.2514,247.8834,1,53); // bootje AddStaticVehicle(446,2803.6230,-4559.8159,-1.1149,240.9670,1,53); // bootje AddStaticVehicle(446,2823.5955,-4569.5239,-0.2894,246.8362,1,53); // bootje return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerInterior(playerid,280); SetPlayerPos(playerid,1660.312,-2402.307,13.55469); SetPlayerCameraPos(playerid,1660.312,-2402.307,13.55469); SetPlayerCameraLookAt(playerid,1660.312,-2406.307,13.55469); SetPlayerFacingAngle(playerid,548.8462); SetPlayerTeamFromClass(playerid, classid); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerToTeamCollor(playerid); return 1; } public SetPlayerTeamFromClass(playerid, classid) { if (classid == 0) { (gTeam[playerid] == TEAM_ARMY); } else { (gTeam[playerid] == TEAM_HOLBEWONERS); } } public SetPlayerToTeamCollor(playerid) { if (gTeam[playerid] == TEAM_ARMY) { SetPlayerCollor(playerid, TEAM_ARMY_COLOR); } else if (gTeam[playerid] == TEAM_HOLBEWONERS) { SetPlayerCollor(playerid, TEAM_HOLBEWONERS_COLOR); } } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } en hier me errors C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 001: expected token: ")", but found ";" C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 001: expected token: ")", but found ";" C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(185) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(187) : warning 215: expression has no effect C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(189) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(191) : warning 215: expression has no effect Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors. alvast bedankt Bewerkt: 30 mei 2009 door Morph1 Reageren
jorD1 Geplaatst: 31 mei 2009 Rapport Geplaatst: 31 mei 2009 eey ken iemand ff mijn script fixen, ik weet niet wat er fout is. owjha. ik wil er ook nog bij dat er dan groot in beeld komt dat als je bij army komt : bestrijd de holbewoners op het eiland, volg met je boot de boeien.en bij de holbewoners : verdedig je tegen de aanval van Army. dit is me script #include <a_samp> #define TEAM_ARMY #define TEAM_HOLBEWONERS #define TEAM_ARMY_COLOR 0x0000FFAA #define TEAM_HOLBEWONERS_COLOR 0x228B22AA #define SetPlayerCollor new gTeam[MAX_PLAYERS]; main() { print("\n----------------------------------"); print(" Eiland DM by Morph"); print("----------------------------------\n"); } forward SetPlayerTeamFromClass(playerid, classid); forward SetPlayerToTeamCollor(playerid); public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Eiland DM"); //OBJECTEN //------------------------------------------------------------------------------ CreateObject(10166, 2720.812256, -4527.056152, 4.692905, -362.68176907, 0, -44.9999906894); // object CreateObject(18228, 2716.850098, -4504.871094, 2.373139, 0, 0, 146.249998389); // object (4) CreateObject(18227, 2753.549561, -4513.597168, -10.805813, 0, 0, 0); // object (5) CreateObject(17299, 2725.408691, -4541.300293, -0.805550, 0, -27.5019741977, -20.6264806483); // object (6) CreateObject(620, 2741.032471, -4517.572754, 12.521744, 0, 0, 0); // object (7) CreateObject(18228, 2685.424561, -4524.225098, 7.589257, 0, 0, -123.749945748); // object (8) CreateObject(17030, 2793.596924, -4535.766113, -3.832699, 0, 0, 33.750021665); // object (10) CreateObject(17030, 2798.518799, -4569.424316, -2.979739, 0, 0, 213.749927127); // object (11) CreateObject(17958, 2731.364258, -4529.476563, 14.010436, 0, 0, 0); // object (12) CreateObject(14468, 2747.665283, -4563.926758, 7.911938, 0, 0, 0); // object (13) CreateObject(14468, 2742.876953, -4549.204590, 14.379506, 0, 0, 0); // object (14) CreateObject(623, 2740.516602, -4554.916992, 10.221861, 0, 0, 0); // object (15) CreateObject(621, 2722.015137, -4548.965820, 17.348785, 0, 0, 0); // object (16) CreateObject(618, 2736.150146, -4535.208984, 14.936138, 0, 0, 0); // object (17) CreateObject(3461, 2763.333740, -4554.149902, 15.220681, 0, 0, 0); // object (18) CreateObject(3461, 2758.026367, -4561.387207, 10.723750, 0, 0, 56.2500170097); // object (19) CreateObject(3461, 2755.661377, -4566.041016, 5.859005, 0, 0, 0); // object (20) CreateObject(3461, 2750.446289, -4570.535645, 5.390420, 0, 0, 0); // object (21) CreateObject(3461, 2748.308594, -4572.668457, 5.475895, 0, 0, 0); // object (22) CreateObject(3461, 2746.821777, -4555.622559, 15.541526, 0, 0, 0); // object (23) CreateObject(3461, 2753.634521, -4536.640137, 17.104599, 0, 0, 0); // object (24) CreateObject(3461, 2742.254883, -4537.371094, 17.593290, 0, 0, 0); // object (25) CreateObject(3524, 2743.006836, -4541.384766, 17.548664, 0, 0, -22.4999953447); // object (26) CreateObject(3528, 2692.991211, -4523.263672, 25.098658, 0, 0, 0); // object (27) CreateObject(3528, 2729.438232, -4548.856934, 14.855814, 0, 0, 0); // object (28) CreateObject(6865, 2721.044678, -4511.467773, 19.979141, 0, 0, 33.750021665); // object (29) CreateObject(7392, 2688.215820, -4506.966797, 34.233673, 0, 0, 0); // object (31) CreateObject(1243, 2789.866211, -2618.902344, -2.655633, 0, 0, -89.9999813789); // object (27) CreateObject(1243, 2702.666016, -2618.827637, -2.655633, 0, 0, -89.9999813789); // object (28) CreateObject(1243, 2701.965820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (29) CreateObject(1243, 2787.215820, -2694.327637, -2.655633, 0, 0, -89.9999813789); // object (30) CreateObject(1243, 2786.990723, -2787.409912, -2.579090, 0, 0, -89.9999813789); // object (31) CreateObject(1243, 2701.693848, -2791.659424, -2.236416, 0, 0, -89.9999813789); // object (32) CreateObject(1243, 2701.593262, -2885.038574, -2.583282, 0, 0, -89.9999813789); // object (33) CreateObject(1243, 2785.452393, -2884.496338, -2.374589, 0, 0, -89.9999813789); // object (34) CreateObject(1243, 2785.452393, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (35) CreateObject(1243, 2701.481201, -2988.996338, -2.374589, 0, 0, -89.9999813789); // object (36) CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (37) CreateObject(1243, 2701.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (38) CreateObject(1243, 2786.481201, -3102.518311, -2.374589, 0, 0, -89.9999813789); // object (39) CreateObject(1243, 2786.331299, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (40) CreateObject(1243, 2701.583252, -3209.427002, -2.384950, 0, 0.859436693678, -753.7498154); // object (41) CreateObject(1243, 2701.583252, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (42) CreateObject(1243, 2787.133057, -3294.451904, -2.384950, 0, 0.859436693678, -753.7498154); // object (43) CreateObject(1243, 2787.133057, -3389.701904, -2.384950, 0, 0.859436693678, -753.7498154); // object (44) CreateObject(1243, 2700.798584, -3387.270020, -2.534190, 0, 0.859436693678, -753.7498154); // object (45) CreateObject(1243, 2700.798584, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (46) CreateObject(1243, 2791.315674, -3495.044922, -2.534190, 0, 0.859436693678, -753.7498154); // object (47) CreateObject(1243, 2791.315674, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (48) CreateObject(1243, 2702.515869, -3597.544922, -2.534190, 0, 0.859436693678, -753.7498154); // object (49) CreateObject(1243, 2702.515869, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (50) CreateObject(1243, 2788.115479, -3683.294922, -2.534190, 0, 0.859436693678, -753.7498154); // object (51) CreateObject(1243, 2788.115479, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (52) CreateObject(1243, 2703.439209, -3767.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (53) CreateObject(1243, 2703.439209, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (54) CreateObject(1243, 2788.489014, -3842.594727, -2.534190, 0, 0.859436693678, -753.7498154); // object (55) CreateObject(1243, 2788.489014, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (56) CreateObject(1243, 2703.214111, -3921.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (57) CreateObject(1243, 2703.214111, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (58) CreateObject(1243, 2787.538818, -4017.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (59) CreateObject(1243, 2787.538818, -4139.344727, -2.534190, 0, 0.859436693678, -753.7498154); // object (60) CreateObject(1243, 2701.117432, -4139.546875, -2.534190, 0, 0.859436693678, -753.7498154); // object (61) CreateObject(1243, 2701.117432, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (62) CreateObject(1243, 2788.966064, -4250.296875, -2.534190, 0, 0.859436693678, -753.7498154); // object (63) CreateObject(1243, 2700.104004, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (64) CreateObject(1243, 2786.128906, -4352.047363, -2.951749, 0, 0.859436693678, -753.7498154); // object (65) CreateObject(18227, 2723.396973, -4565.955566, -1.114225, 0, 0, 0); // object (66) CreateObject(17026, 2680.039307, -4490.896484, -7.357904, 0, 0, -258.749975112); // object (67) //--------------------------------------------------------------------------------------------------------- //PLAYERCLASSES //--------------------------------------------------------------------------------------------------------- AddPlayerClass(78,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(79,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(137,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(135,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(159,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(200,2691.6938,-4523.1011,28.4478,268.4969,30,500,26,500,22,500); // holbewoners AddPlayerClass(285,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(288,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(287,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(166,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(164,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army AddPlayerClass(163,2757.6040,-2572.4778,14.1749,183.6658,28,500,31,500,24,500); // army //--------------------------------------------------------------------------------------------------------- //VEHICELS //--------------------------------------------------------------------------------------------------------- AddStaticVehicle(446,2727.5525,-2588.3516,-0.6156,180.1885,1,22); // bootje AddStaticVehicle(446,2737.6416,-2588.2053,-0.7661,181.8979,1,22); // bootje AddStaticVehicle(446,2746.8940,-2587.7378,-0.6050,179.8629,1,22); // bootje AddStaticVehicle(446,2757.1245,-2587.1433,-0.4234,186.8466,1,22); // bootje AddStaticVehicle(446,2767.9026,-2590.5010,-0.7870,179.4697,1,22); // bootje AddStaticVehicle(446,2766.8911,-2616.9907,-0.2037,175.7180,1,22); // bootje AddStaticVehicle(446,2757.4458,-2617.6643,-0.4969,184.1089,1,22); // bootje AddStaticVehicle(446,2745.1360,-2625.0483,-0.9397,175.5119,1,22); // bootje AddStaticVehicle(446,2734.5823,-2622.5352,-0.7169,175.9411,1,22); // boojte AddStaticVehicle(446,2731.2312,-2618.0891,-0.2232,186.2745,1,22); // bootje AddStaticVehicle(446,2744.7031,-2588.0762,-0.4996,180.4015,1,53); // bootje AddStaticVehicle(446,2780.0847,-4550.0840,-0.1941,253.9787,1,53); // bootje AddStaticVehicle(446,2782.6172,-4542.4810,-0.4740,235.7620,1,53); // bootje AddStaticVehicle(446,2801.0315,-4551.1675,-0.2514,247.8834,1,53); // bootje AddStaticVehicle(446,2803.6230,-4559.8159,-1.1149,240.9670,1,53); // bootje AddStaticVehicle(446,2823.5955,-4569.5239,-0.2894,246.8362,1,53); // bootje return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerInterior(playerid,280); SetPlayerPos(playerid,1660.312,-2402.307,13.55469); SetPlayerCameraPos(playerid,1660.312,-2402.307,13.55469); SetPlayerCameraLookAt(playerid,1660.312,-2406.307,13.55469); SetPlayerFacingAngle(playerid,548.8462); SetPlayerTeamFromClass(playerid, classid); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerToTeamCollor(playerid); return 1; } public SetPlayerTeamFromClass(playerid, classid) { if (classid == 0) { (gTeam[playerid] == TEAM_ARMY); } else { (gTeam[playerid] == TEAM_HOLBEWONERS); } } public SetPlayerToTeamCollor(playerid) { if (gTeam[playerid] == TEAM_ARMY) { SetPlayerCollor(playerid, TEAM_ARMY_COLOR); } else if (gTeam[playerid] == TEAM_HOLBEWONERS) { SetPlayerCollor(playerid, TEAM_HOLBEWONERS_COLOR); } } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } en hier me errors C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(175) : error 001: expected token: ")", but found ";" C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(179) : error 001: expected token: ")", but found ";" C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(185) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(187) : warning 215: expression has no effect C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(189) : error 029: invalid expression, assumed zero C:\Documents and Settings\Petra\Bureaublad\Server\gamemodes\eiland dm.pwn(191) : warning 215: expression has no effect Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors. alvast bedankt public SetPlayerTeamFromClass(playerid, classid) { if (classid == 0) { gTeam[playerid] = TEAM_ARMY; } else { gTeam[playerid] = TEAM_HOLBEWONERS; } } Ik denk zo. Reageren
Morph1 Geplaatst: 31 mei 2009 Auteur Rapport Geplaatst: 31 mei 2009 neey, dan blijf ik errors hebben, maar dat zijn er dan 4 Reageren
Big Boss Geplaatst: 1 juni 2009 Rapport Geplaatst: 1 juni 2009 Misschien omdat jij overal hebt staan: SetPlayerCollor(playerid, ...); Het moet namelijk zo zijn: SetPlayerColor(playerid, ...); Oh, en niet die hele code mee quoten s.v.p. Dat is weer zoveel onnodig scroll werk. Reageren
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