[0.3x] Klein probleem met Rules screen
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Een betere weg om onze GTA community te volgen. Leer meer.
Een volledig scherm app op het beginscherm inclusief notificaties, badges en meer.
Eay.
ik ben nu vast gelopen met een probleempje.
ik wil nnet zoals in "grandlarc" waar je eerst de citys kan kiezen, wil ik dat met dat je eerst de rules ziet!.
ik DACHT dat ik het zo goed had er is alleen 1 probleempje
als je het filmpje bekijkt zie je dat de balk met de pijltjes en de knop SPAWN blijft staan.
hoe is dat te ficksen??
hier is het script:
/* ------------------------ Name: StuntLand. ------------------------ Last edit: Date: 7-10-2009 / 8-10-2009 ------------------------ */ /* includes */ #include <a_samp> /* main */ main() return 1; /* enums */ enum account_player { bool:ShowedWelcomeScreen }; enum time_date { day, month, year, second, minute, hour }; /* defines */ #define HostName "Stuntland [0.3x] '(Stunt*Race*DM*Fly)' " #define GameMode "Stunt*Race*DM*Fly" #define MapName "Stunt*Race*DM*Fly" #define MAX_BAD_SKINS 14 #define MAX_SKINS 300 /* news */ new TD[time_date]; new pInfo[MAX_PLAYERS][account_player]; new Text:Rules; new badSkins[MAX_BAD_SKINS] = { 3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 273, 289 }; /* forwards */ forward IsInvalidSkin(skinid); forward ShowWelcomeScreen(playerid); forward AcceptRules(playerid); //#include "../cScripts/cScripts.Crshr" public IsInvalidSkin(skinid) { for (new i = 0; i < MAX_BAD_SKINS; i++) { if (skinid == badSkins[i] || skinid < 0 || skinid >= 300) return true; } return false; } public OnGameModeInit() { /* paar opties voor de game mode */ print("\n__________________________________"); print(" "); print("Crushers own game mode:"); print(" Starting"); getdate(TD[year],TD[month],TD[day]); gettime(TD[minute],TD[hour],TD[second]); printf(" Date: %d-%d-%d",TD[day],TD[month],TD[year]); printf(" Time: %d:%d",TD[minute],TD[hour]); print("__________________________________\n"); SetGameModeText(GameMode); new string[128]; format(string,128,"hostname %s",HostName); SendRconCommand(string); format(string,128,"mapname %s",MapName); SendRconCommand(string); /* Player classes */ new id; for (id = 0; id < MAX_SKINS; id++) { if(IsInvalidSkin(id)) continue; AddPlayerClass(id,3323.159,-1887.984,4.927,0.0,0,0,0,0,0,0); } /* textdraws */ new rstring[256]; format(rstring, 256, " ~w~Welcome to ~r~%s~w~,~n~~n~~n~This server have some rules:~n~ 1. rule1~n~ 2. rule2~n~ 3. rule3~n~ 4. rule4~n~ 5. rule5~n~space ____ space",HostName); Rules = TextDrawCreate(10.0,100.0,rstring); TextDrawUseBox(Rules, 1); TextDrawBoxColor(Rules, 0x222222BB); TextDrawLetterSize(Rules, 0.3,1.0); TextDrawTextSize(Rules, 400.0,40.0); TextDrawFont(Rules, 2); TextDrawSetShadow(Rules, 0); TextDrawSetOutline(Rules, 1); TextDrawBackgroundColor(Rules, 0x000000FF); TextDrawColor(Rules, 0xFFFFFFFF); return 1; } public OnGameModeExit() { print("\n__________________________________"); print(" "); print("Crushers own game mode:"); print(" Stopping"); getdate(TD[year],TD[month],TD[day]); gettime(TD[minute],TD[hour],TD[second]); printf(" Date: %d-%d-%d",TD[day],TD[month],TD[year]); printf(" Time: %d:%d",TD[minute],TD[hour]); print("__________________________________\n"); return 1; } public ShowWelcomeScreen(playerid) { new rand = random(3); if(rand == 0) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0); SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167); } else if(rand == 1) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823); SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589); } else if(rand == 2) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390); SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275); } TextDrawShowForPlayer(playerid,Rules); SetTimerEx("AcceptRules",6000,false,"i",playerid); return 1; } public AcceptRules(playerid) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Rules","Do you accept the rules?","Yes","No"); return 1; } public OnPlayerRequestClass(playerid, classid) { if(pInfo[playerid][showedWelcomeScreen] == false) { ShowWelcomeScreen(playerid); return 1; } else if(pInfo[playerid][showedWelcomeScreen] == true) { SetPlayerPos(playerid,-686.7767,934.5136,13.6328); SetPlayerFacingAngle(playerid,52.0436); SetPlayerCameraPos(playerid,-691.8016,938.4933,15.6328); SetPlayerCameraLookAt(playerid,-686.7767,934.5136,13.6328); } return 0; } public OnPlayerConnect(playerid) { pInfo[playerid][showedWelcomeScreen] = false; return 1; } public OnPlayerDisconnect(playerid, reason) { pInfo[playerid][showedWelcomeScreen] = false; return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 1) { if(response == 0) { SendClientMessage(playerid, 0xFFFFFFFF, "You must accept to rules to play on this server"); SendClientMessage(playerid, 0xFFFFFFFF, "You are kicked!"); Kick(playerid); } else { GameTextForPlayer(playerid,"~r~W~w~elcome..",3500,5); pInfo[playerid][showedWelcomeScreen] = true; TextDrawHideForPlayer(playerid,Rules); SetTimerEx("OnPlayerRequestClass",4500,false,"i",playerid); } return 1; } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }Edit:Kijk niet naar me FPS, die is super laag op deze laptop.. en vooral als ik film met xfire dan is die helemaal niet meer te redden.....
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