Car Diliver werkt niet.
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Een betere weg om onze GTA community te volgen. Leer meer.
Een volledig scherm app op het beginscherm inclusief notificaties, badges en meer.
Geachte,
Ik zou graag willen weten waarom in mijn Real Life RolePlaying Game script car diliver NIET Werkt.
Zouden jullie mij ergens mee kunnen helpen mischien??
hier heb je de code ik weet niet of die volledig is maar het lijkt me wel...
if(MissionActive == 2) { if(MissionInUse[2] == 1) { if(GetPlayerVehicleID(playerid) == SearchedVehicle) { format(string, sizeof(string), "~y~Congratulations!~n~~w~You finished your mission~n~~g~Reward: $%d,-", RandomCarMissionMoney); GameTextForPlayer(playerid, string, 5000, 4); PlaySoundForPlayer(playerid, 1139); GivePlayerMoney(playerid, RandomCarMissionMoney); format(string, sizeof(string), "%s Has delivered the %s and earned $%d,-!", PlayerName[playerid], VehicleName[GetVehicleModel(SearchedVehicle)-400], RandomCarMissionMoney); SendClientMessageToAll(COLOR_YELLOW, string); MissionActive ++; ResetMissions(); SendPlayerMissionFinished(playerid, 2, RandomCarMissionMoney); } } return 1; } return 1; } public OnPlayerLeaveCheckpoint(playerid) { if(pdebug == 1){printf("[DEBUG] OnPlayerLeaveCheckpoint(%d)", playerid);} return 1; } public SendPlayerMissionFinished(playerid, kind, price) { if(pdebug == 1){printf("[DEBUG] SendPlayerMissionFinished(%d, %d, %d)", playerid, kind, price);} new string[128]; if(kind == 1) { SendClientMessage(playerid, COLOR_BLUE, "_______< Mission: Cashbox >________"); } if(kind == 2) { SendClientMessage(playerid, COLOR_BLUE, "_______< Mission: Car Export >________"); } GivePlayerOneExp(playerid); SendClientMessage(playerid, COLOR_GREY, " Exp: +1"); format(string, sizeof(string), " Money: +$%d,-", price); SendClientMessage(playerid, COLOR_GREY, string); SendClientMessage(playerid, COLOR_WHITE, "|--------------------------------------------------|"); format(string, sizeof(string), " New Level: %d, New Exp: %d", PlayerInfo[playerid][pLevel], PlayerInfo[playerid][pExp]); SendClientMessage(playerid, COLOR_GREY, string); format(string, sizeof(string), " New Money: $%d,-", GetPlayerMoney(playerid)); SendClientMessage(playerid, COLOR_GREY, string); SendClientMessage(playerid, COLOR_BLUE, "________________________________"); SetPlayerCrime(playerid, "doing illegal mission(s).", true, true); return 1; }