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hoe moet je dff's (of objecten) vanuit san andreas in 3ds max zetten ?

nee niet van 3dsmax naar sa maar andersom.

converten heet dat toch? (misschien ook niet :puh:)

maar ik zou graag een goede uitleg hebben :tu:

bvd

jozz

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Je hoeft helemaal niks te converteren, je moet gewoon KAM's max script hebben. Met dit script kan je .dff bestanden importeren en exporteren uit alle 3D GTA's. Waar je Kam's max script kan downloaden weet ik niet, want de host waar ik dat eerst deed ligt offline :7.

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