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otleding van handling

hallo

wie kan me de link van de ontleding van handling geven? ik ben hem naemlijk kwijt :$

er is ergens een topic over de handling wat alles is waar de verschillende letters voor die in de handling.cfg staan

gr.

Edited by bromfiets

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Dat staat gewoon bovenaan dat bestand:

; > FIELD DESCRIPTIONS <
 ; ----------------------
 ; (A) vehicle identifier            [14 characters max]
 ; (B) fMass                    [1.0 to 50000.0]
 ; © fTurnMass                //was////Dimensions.x                [0.0 > x > 20.0]
 ; (D) fDragMult                //was////Dimensions.y                [0.0 > x > 20.0]
 ; (E) (not used)            //was////Dimensions.z,                [0.0 > x > 20.0]
 ; (F) CentreOfMass.x                [-10.0 > x > 10.0]
 ; (G) CentreOfMass.y                [-10.0 > x > 10.0]
 ; (H) CentreOfMass.z                [-10.0 > x > 10.0]
 ; (I) nPercentSubmerged                [10 to 120]
 ; (J) fTractionMultiplier            [0.5 to 2.0]
 ; (K) fTractionLoss                             [0.0 > x > 1.0]
 ; (L) fTractionBias                             [0.0 > x > 1.0]
 ; (M) TransmissionData.nNumberOfGears        [1 to 4]
 ; (N) TransmissionData.fMaxVelocity        [5.0 to 150.0]
 ; (O) TransmissionData.fEngineAcceleration    [0.1 to 10.0]
 ; (P) TransmissionData.fEngineInertia        [0.0 to 50.0]
 ; (Q) TransmissionData.nDriveType        [F/R/4]
 ; ® TransmissionData.nEngineType        [P/D/E]
 ; (S) fBrakeDeceleration            [0.1 to 10.0]
 ; (T) fBrakeBias                [0.0 > x > 1.0]
 ; (U) bABS                    [0/1]
 ; (V) fSteeringLock                [10.0 to 40.0]
 ;
 ; (a) fSuspensionForceLevel             not [L/M/H]
 ; (b) fSuspensionDampingLevel             not [L/M/H]
 ; © fSuspensionHighSpdComDamp            often zero - 200.0 or more for bouncy vehicles
 ; (d) suspension upper limit
 ; (e) suspension lower limit
 ; (f) suspension bias between front and rear
 ; (g) suspension anti-dive multiplier
 ;
 ; (aa) fSeatOffsetDistance             // ped seat position offset towards centre of car
 ; (ab) fCollisionDamageMultiplier        [0.2 to 5.0]
 ; (ac) nMonetaryValue                [1 to 100000]
 ;
 ; (af) modelFlags!!!  WARNING - Now written HEX for easier reading of flags
 ;
 ;    1st digit    1: IS_VAN            2: IS_BUS            4: IS_LOW                8: IS_BIG
 ;    2nd digit    1: REVERSE_BONNET    2: HANGING_BOOT        4: TAILGATE_BOOT        8: NOSWING_BOOT
 ;    3rd digit    1: NO_DOORS            2: TANDEM_SEATS        4: SIT_IN_BOAT            8: CONVERTIBLE
 ;    4th digit    1: NO_EXHAUST        2: DOUBLE_EXHAUST    4: NO1FPS_LOOK_BEHIND    8: FORCE_DOOR_CHECK
 ;    5th digit    1: AXLE_F_NOTILT    2: AXLE_F_SOLID        4: AXLE_F_MCPHERSON        8: AXLE_F_REVERSE
 ;    6th digit    1: AXLE_R_NOTILT    2: AXLE_R_SOLID        4: AXLE_R_MCPHERSON        8: AXLE_R_REVERSE
 ;    7th digit    1: IS_BIKE            2: IS_HELI            4: IS_PLANE                8: IS_BOAT
 ;    8th digit    1: BOUNCE_PANELS    2: DOUBLE_RWHEELS    4: FORCE_GROUND_CLEARANCE    8: IS_HATCHBACK
 ;
 ; (ag) handlingFlags - written in HEX
 ;
 ;    1st digit    1: 1G_BOOST            2: 2G_BOOST            4: NPC_ANTI_ROLL        8: NPC_NEUTRAL_HANDL
 ;    2nd digit    1: NO_HANDBRAKE        2: STEER_REARWHEELS 4: HB_REARWHEEL_STEER    8: ALT_STEER_OPT
 ;    3rd digit    1: WHEEL_F_NARROW2    2: WHEEL_F_NARROW    4: WHEEL_F_WIDE            8: WHEEL_F_WIDE2
 ;    4th digit    1: WHEEL_R_NARROW2    2: WHEEL_R_NARROW    4: WHEEL_R_WIDE            8: WHEEL_R_WIDE2
 ;    5th digit    1: HYDRAULIC_GEOM     2: HYDRAULIC_INST    4: HYDRAULIC_NONE        8: NOS_INST
 ;    6th digit    1: OFFROAD_ABILITY    2: OFFROAD_ABILITY2    4: HALOGEN_LIGHTS        8: PROC_REARWHEEL_1ST
 ;    7th digit    1: USE_MAXSP_LIMIT    2: LOW_RIDER        4: STREET_RACER
 ;    8th digit    1: SWINGING_CHASSIS
 ;
 ; (ah) front lights (0 = long, 1 = small, 2 = big, 3 = tall)
 ; (ai) rear lights (0 = long, 1 = small, 2 = big, 3 = tall)
 ; (aj) vehicle anim group

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