Commands in Filterscript zetten
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Een volledig scherm app op het beginscherm inclusief notificaties, badges en meer.
Wie kan deze commandos in een filterscript zetten?:
if(strcmp(cmdtext, "/Teleports2", true) == 0) { SendClientMessage(playerid, 0xFFFFFFAA, "<<<<<=====Xtreme Teleports=====>>>>>"); SendClientMessage(playerid, 0xFFFFFFFF, "/lstower"); SendClientMessage(playerid, 0xFFFFFFFF, "/home"); SendClientMessage(playerid, 0xFFFFFFFF, "/mountchilliad"); SendClientMessage(playerid, 0xFFFFFFFF, "/grove-street"); SendClientMessage(playerid, 0xFFFFFFFF, "/lsairport"); SendClientMessage(playerid, 0xFFFFFFFF, "/skatepark"); SendClientMessage(playerid, 0xFFFFFFFF, "/bigjump"); SendClientMessage(playerid, 0xFFFFFFFF, "/IslandDM"); SendClientMessage(playerid, 0xFFFFFFFF, "/pierride"); SendClientMessage(playerid, 0xFFFFFFFF, "/xtremebasejump"); SendClientMessage(playerid, 0xFFFFFFFF, "/xtremejump"); return 1; } if(strcmp(cmdtext, "/Commands2", true) == 0) { SendClientMessage(playerid, COLOR_BLUE, "<<<<<=====Xtreme Stunt Commands=====>>>>>"); SendClientMessage(playerid, COLOR_RED, "/help"); SendClientMessage(playerid, 0xFFFFFFFF, "/Teleports"); SendClientMessage(playerid, 0xFFFFFFFF, "/kill"); SendClientMessage(playerid, 0xFFFFFFFF, "/lock /unlock"); SendClientMessage(playerid, 0xFFFFFFFF, ">>>--For you car---<<<"); SendClientMessage(playerid, 0xFFFFFFFF, "/fix /nrg"); SendClientMessage(playerid, 0xFFFFFFFF, "/nitro /flip"); SendClientMessage(playerid, 0xFFFFFFFF, ">>>--For your self!--<<<"); SendClientMessage(playerid, 0xFFFFFFFF, "/healme!"); return 1; } if(strcmp("/lstower", cmdtext, true) == 0) { SetPlayerPos(playerid, 1540.9609,-1364.1160,329.7969); SendClientMessage(playerid, COLOR_GREEN, "***You are teleported to lstower!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 1540.9609,-1364.1160,329.7969); format(string,sizeof(string),"%s has entert the LS Tower for a nice jump!! (/lstower)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/trampoline", cmdtext, true) == 0) { SetPlayerPos(playerid, 1786.329102,-1076.049561,277.649078); SendClientMessage(playerid, COLOR_BLUE, "***You are teleported to trampoline!!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 1786.329102,-1076.049561,277.649078); format(string,sizeof(string),"%s has entert trampoline(/trampoline)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/xtremejump", cmdtext, true) == 0) { SetPlayerPos(playerid, 2818.538330,-1415.760986,7125.912598); SendClientMessage(playerid, COLOR_BLUE, "***You are teleported to xtremejump!!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 2818.538330,-1415.760986,7125.912598); format(string,sizeof(string),"%s has entert Xtremejump! (/xtremejump)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/home", cmdtext, true) == 0) { SetPlayerPos(playerid, 523.5668,2497.7595,41.4332); SendClientMessage(playerid, COLOR_WHITE, "***You are teleported to home!"); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 523.5668,2497.7595,41.4332); format(string,sizeof(string),"%s has entert the home basis!! (/home)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/grove-street", cmdtext, true) == 0) { SetPlayerPos(playerid, 2482.2405,-1685.6420,13.5078); SendClientMessage(playerid, COLOR_GREEN, "***You are teleported to Grove Street!"); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 2482.2405,-1685.6420,13.5078); format(string,sizeof(string),"%s has entert Grove Street to be a real gangster!! (/grove-street)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/xtremebasejump", cmdtext, true) == 0) { SetPlayerPos(playerid, 2606.8069,-1682.5985,1847.5437); SendClientMessage(playerid, COLOR_BLUE, "***You are teleported to xtremebasejump!!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 2606.8069,-1682.5985,1847.5437); format(string,sizeof(string),"%s has entert the /xtremebasejump)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/lsairport", cmdtext, true) == 0) { SetPlayerPos(playerid, 1884.6954,-2542.9761,17.2270); SendClientMessage(playerid, COLOR_RED, "***You are teleported to Los Santos Airport!"); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 1884.6954,-2542.9761,17.2270); format(string,sizeof(string),"%s has entert LS Airport for a stuntplace! (/lsairport)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/mountchilliad", cmdtext, true) == 0) { SetPlayerPos(playerid, -2360.0837,-1650.8838,487.0780); SendClientMessage(playerid, COLOR_BLUE, "***You are teleported to Mount Chilliad!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, -2360.0837,-1650.8838,487.0780); format(string,sizeof(string),"%s has entert Mount Chilliad! (/mountchilliad)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/bigjump", cmdtext, true) == 0) { SetPlayerPos(playerid, -662.0461,2306.0208,136.0407); SendClientMessage(playerid, COLOR_YELLOW, "***You are teleported to Big Jump!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, -662.0461,2306.0208,136.0407); format(string,sizeof(string),"%s has entert Big Jump High Speed!! (/bigjump)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/IslandDM", cmdtext, true) == 0) { SetPlayerPos(playerid, -695.8021,2202.9192,43.0047); SendClientMessage(playerid, COLOR_GREEN, "***You are teleported to IslandDM!"); GivePlayerWeapon(playerid,34,9999); GivePlayerWeapon(playerid,29,9999); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, -695.8021,2202.9192,43.0047); format(string,sizeof(string),"%s has enter Island DM for a nice Deatmatch!! (/IslandDM)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/Skatepark", cmdtext, true) == 0) { SetPlayerPos(playerid, 1913.4882,-1402.4033,13.5703); SendClientMessage(playerid, COLOR_RED, "***You are teleported to Skatepark!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 1913.4882,-1402.4033,13.5703); format(string,sizeof(string),"%s has entert The Skatepark (/Skatepark)!!",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/pierride", cmdtext, true) == 0) { SetPlayerPos(playerid, 830.4819,-1825.6509,12.2695); SendClientMessage(playerid, COLOR_BLUE, "***You are teleported to Pierride!"); GivePlayerWeapon(playerid,46,10); new string[52]; new name[24]; GetPlayerName(playerid,name,24); SetPlayerPos(playerid, 830.4819,-1825.6509,12.2695); format(string,sizeof(string),"%s has entert the Pierride (/pierride)",name); SendClientMessageToAll(0xFFFFFFFF,string); return 1; } if(strcmp("/Admincity", cmdtext, true) == 0) { SetPlayerPos(playerid, 530.1823,-1861.4578,4.2529); SendClientMessage(playerid, COLOR_BLUE, "***You are teleported to Admin Home!!"); GivePlayerWeapon(playerid,46,10); GivePlayerWeapon(playerid,43,9999); GivePlayerWeapon(playerid,35,10000); GivePlayerWeapon(playerid,31,10000); return 1; } if (!strcmp(cmdtext, "/healme", true)) { SetPlayerHealth(playerid, 100); SendClientMessage(playerid, COLOR_YELLOW, "Your health has been restored"); return 1; } if (strcmp(cmdtext, "/lock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver."); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { if(i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); } } SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1056,pX,pY,pZ); } else { SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!"); } return 1; } if (strcmp(cmdtext, "/unlock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xFFFF00AA,"You can only unlock the doors as the driver."); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); } SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1057,pX,pY,pZ); } else { SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!"); } return 1; } if (!strcmp(cmdtext, "/kill", true)) { SetPlayerHealth(playerid, 0); SendClientMessage(playerid, COLOR_RED, "You are dead!!"); return 1; } if (strcmp(cmdtext, "/flip", true)==0) { new VehicleID, Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, 0); GameTextForPlayer(playerid, "~b~Car Fliped!",1900,1); return 1; } if (!strcmp("/fix", cmdtext, true)) { SetVehicleHealth(GetPlayerVehicleID(playerid), 10000); GameTextForPlayer(playerid, "~b~vehicle Fixed!",1900,1); return 1; } if(strcmp(cmdtext,"/nrg",true) == 0) { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid,X,Y,Z); CreateVehicle(522,X,Y+1,Z+1,5,3,0,90000); SendClientMessage(playerid, 0x00BFFFAA, "** A free ''NRG-500'' for you!"); return 1; } if(strcmp("/nitro", cmdtext, true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new VehicleID; VehicleID = GetPlayerVehicleID(playerid); AddVehicleComponent(VehicleID, 1010); } return 1; } if (strcmp(cmdtext, "/open", true) == 0) { MoveObject(pdgate, 528.183655, -1906.332764, 6.001883, 0.0000); return 1; } if (strcmp(cmdtext, "/close", true) == 0) { MoveObject(pdgate, 528.183655, -1906.332764, 6.001883, 0.0000); return 1; }En deze voertuigen?:
Bedankt!