.Timothy Geplaatst: 23 maart 2008 Rapport Share Geplaatst: 23 maart 2008 C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\Gang Battle.pwn(49) : warning 217: loose indentation De uitlijning klopt niet. Na een { spring je altijd 1 tab/4 spaties in, na een } ga je 1 tab/4 spaties terug.C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\Gang Battle.pwn(49) : error 029: invalid expression, assumed zero Fout met een variabele, deze wordt niet herkend. Ontstaat vaak na error 017: 'undefined symbol'C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\Gang Battle.pwn(49) : error 017: undefined symbol "Ballas"Hier heb je 'undefined symbol' al. In dit geval heb je 'Ballas' nergens gedefiniëerd. Zet bovenaan je gamemode: new Ballas; C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\Gang Battle.pwn(49) : error 017: undefined symbol "vs"Nog een variabele die niet is gedefiniëerd, zet dit bovenaan je gamemode: new vs; C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\Gang Battle.pwn(49) : fatal error 107: too many error messages on one line Als er meer dan 3 errors op één regel zitten ontstaat automatisch error 107, als je de andere errors oplost verdwijnt deze error ook.Succes! Reageren Link to comment Delen op andere websites More sharing options...
r.deroos Geplaatst: 24 maart 2008 Rapport Share Geplaatst: 24 maart 2008 eey bedankt voor je tip. nu ben ik begonnen aan een andere maar dan krijg ik dit C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : warning 217: loose indentation C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : error 029: invalid expression, assumed zero C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : warning 215: expression has no effect C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : error 001: expected token: ";", but found "-identifier-" C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : warning 215: expression has no effect C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : error 001: expected token: ";", but found "-identifier-" weet iemand wat ik fout doe?? ik ben namelijk beginnner Respect man! ik Reageren Link to comment Delen op andere websites More sharing options...
Remcconen Geplaatst: 25 maart 2008 Rapport Share Geplaatst: 25 maart 2008 eey bedankt voor je tip.nu ben ik begonnen aan een andere maar dan krijg ik dit C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : warning 217: loose indentation C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : error 029: invalid expression, assumed zero C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : warning 215: expression has no effect C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : error 001: expected token: ";", but found "-identifier-" C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : warning 215: expression has no effect C:\Documents and Settings\R. de Roos\Bureaublad\spellen\gta\sa mp server maken\gamemodes\los santos gangwar[NL].pwn(59) : error 001: expected token: ";", but found "-identifier-" weet iemand wat ik fout doe?? ik ben namelijk beginnner Respect man! ik Uitlijnen, een ; vergeten Reageren Link to comment Delen op andere websites More sharing options...
fleudejeu Geplaatst: 4 mei 2008 Rapport Share Geplaatst: 4 mei 2008 ik heb ook een probleempje met mijn script ik heb dit hieruit deze tut gepakt: public SetPlayerTeamFromClass(playerid,classid) { if(classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_GROVE; } if(classid == 3 || classid == 4 || classid == 5) { gTeam[playerid] = TEAM_BALLAS; } if(classid == 6 || classid == 7 || classid == 8) { gTeam[playerid] = TEAM_VAGOS; } if(classid == 9 || classid == 10 || classid == 11) { gTeam[playerid] = TEAM_AZTECAS; } } //------------------------------------- public SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_VAGOS) { SetPlayerColor(playerid,COLOR_YELLOW); // geel } if(gTeam[playerid] == TEAM_BALLAS) { SetPlayerColor(playerid,COLOR_PINK); // roze/paars } if(gTeam[playerid] == TEAM_GROVE) { SetPlayerColor(playerid,COLOR_GREEN); } if(gTeam[playerid] == TEAM_AZTECAS){ SetPlayerColor(playerid,COLOR_ORANGE); } } Maar de colors werken nog steeds niet >_< Reageren Link to comment Delen op andere websites More sharing options...
nick5556 Geplaatst: 18 mei 2008 Rapport Share Geplaatst: 18 mei 2008 Als ik dit doe dan spawnen er geen dingen meer, ook de standaard objecten nie Reageren Link to comment Delen op andere websites More sharing options...
invix Geplaatst: 15 juli 2008 Rapport Share Geplaatst: 15 juli 2008 bij mij werken de colors ook nie, ik krijg errors: public SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_POLITIE) { SetPlayerColor(playerid,COLOR_BLUE); // blauw } else if(gTeam[playerid] == TEAM_FBI) { SetPlayerColor(playerid,COLOR_BLUE); // blauw } else if(gTeam[playerid] == TEAM_SWAT) { SetPlayerColor(playerid,COLOR_BLUE); // blauw } else if(gTeam[playerid] == TEAM_MAFIA) { SetPlayerColor(playerid,COLOR_RED); // rood } else if(gTeam[playerid] == TEAM_MECHANICS) { SetPlayerColor(playerid,COLOR_GREEN); // GROEN } else if(gTeam[playerid] == TEAM_MEDIC) { SetPlayerColor(playerid,COLOR_YELLOW); // geel } else if(gTeam[playerid] == TEAM_CIVILIANS) { SetPlayerColor(playerid,COLOR_WHITE); // wit } } errors: D:\Games\SAMP-server\pawno\server.pwn(246) : error 029: invalid expression, assumed zero D:\Games\SAMP-server\pawno\server.pwn(248) : error 029: invalid expression, assumed zero D:\Games\SAMP-server\pawno\server.pwn(252) : error 029: invalid expression, assumed zero D:\Games\SAMP-server\pawno\server.pwn(254) : error 029: invalid expression, assumed zero D:\Games\SAMP-server\pawno\server.pwn(256) : error 029: invalid expression, assumed zero hellup Reageren Link to comment Delen op andere websites More sharing options...
Morph1 Geplaatst: 18 mei 2009 Rapport Share Geplaatst: 18 mei 2009 ik heb het ook geprobeert, alleen al met mijn eigen jongeren tegen smerissen, maar ik kreeg 9 errors en een aantal waarschuwingen : (85) : warning 225: unreachable code (85) : warning 217: loose indentation (85) : error 029: invalid expression, assumed zero (85) : error 004: function "SetupPlayerForClassSelection" is not implemented (89) : warning 217: loose indentation(90) : warning 217: loose indentation (94) : error 029: invalid expression, assumed zero (94) : error 004: function "SetPlayerTeamFromClass" is not implemented (96) : error 017: undefined symbol "classid" (97) : error 017: undefined symbol "gTeam" (97) : warning 215: expression has no effect (97) : error 001: expected token: ";", but found "]" (97) : error 029: invalid expression, assumed zero (97) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 9 Errors. kan iemand mijn script misch. ff fixen want ik heb geen flauw iedee wat er mis is: #include <a_samp> #include <float> #include <core> #define TEAM_JONGEREN 1 // Team jongeren #define TEAM_SMERISEN 2 // Team smerisen #define COLOR_GREEN 0x32CD32AA // Kleur jongeren #define COLOR_BLUE 0x0000CDAA // Kleur smerisen #define COLOR_GREY 0xAFAFAFAA // Kleur wanneer je inactive bent //------------------------------------------------------------------------------ forward SetPlayerToTeamColor(playerid); // Speler naar teamkleur zetten forward SetupPlayerForClassSelection(playerid); // Speler klaarmaken voor setup forward SetPlayerTeamFromClass(playerid,classid); // Speler in team zetten forward ExitTheGameMode(); // uit gamemode gaan //------------------------------------------------------------------------------ public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Airwar"); AddPlayerClass(67,1660.312,-2402.307,13.55469,134.7722,28,500,37,250,5,0); // jongeren 1 AddPlayerClass(115,1660.312,-2402.307,13.55469,134.7722,28,500,37,250,5,0);// jongeren 1 AddPlayerClass(170,1660.312,-2402.307,13.55469,134.7722,28,500,37,250,5,0); // jongeren 1 AddPlayerClass(280,1645.818,-2675.571,13.54688,330.6429,22,250,23,250,25,100); // smeris AddPlayerClass(281,1645.818,-2675.571,13.54688,330.6429,22,250,23,250,25,100); // smeris AddPlayerClass(284,1645.818,-2675.571,13.54688,330.6429,22,250,23,250,25,100); // smeris AddStaticVehicle(476,1796.8372,-2476.2964,14.2673,178.3301,89,91); // AddStaticVehicle(476,1783.2672,-2476.2642,14.2623,181.1099,103,102); // AddStaticVehicle(476,1771.3412,-2476.3823,14.2729,178.8508,71,77); // AddStaticVehicle(476,1758.2069,-2476.7354,14.2697,178.8175,7,6); // AddStaticVehicle(476,1746.1855,-2476.2761,14.2965,179.9581,71,77); // AddStaticVehicle(476,1734.3160,-2476.1763,14.2642,178.8368,7,6); // AddStaticVehicle(476,1722.0498,-2476.4106,14.2737,179.8360,71,77); // AddStaticVehicle(476,1709.5515,-2476.3210,14.2809,182.0177,7,6); // AddStaticVehicle(476,1696.7780,-2476.3201,14.2612,180.0188,71,77); // AddStaticVehicle(476,1685.2684,-2476.1899,14.2658,179.4795,89,91); // AddStaticVehicle(476,1672.4994,-2475.9961,14.2651,176.1573,7,6); // AddStaticVehicle(476,1660.0139,-2476.0527,14.2938,180.8458,71,77); // AddStaticVehicle(476,1647.6143,-2476.6177,14.2657,182.1340,89,91); // AddStaticVehicle(476,1636.1099,-2476.5342,14.2624,179.2340,7,6); // AddStaticVehicle(577,1433.3184,-2493.7463,13.4710,270.0286,8,10); // AddStaticVehicle(485,1448.1206,-2570.5955,13.2040,188.0168,1,77); // AddStaticVehicle(476,1543.5247,-2611.1943,14.2495,355.4034,6,7); // AddStaticVehicle(476,1557.3591,-2610.9236,14.2507,0.0384,89,91); // AddStaticVehicle(476,1570.4740,-2611.2544,14.2735,1.3837,103,102); // AddStaticVehicle(476,1582.1486,-2611.1697,14.2573,1.8149,71,77); // AddStaticVehicle(476,1596.1619,-2611.3086,14.2503,359.9931,7,6); // AddStaticVehicle(476,1609.3242,-2611.1287,14.2523,357.7919,89,91); // AddStaticVehicle(476,1622.7618,-2611.5640,14.2722,3.9697,103,102); // AddStaticVehicle(476,1637.1892,-2611.2649,14.2527,357.1283,71,77); // AddStaticVehicle(476,1650.5060,-2611.2571,14.2499,359.6149,7,6); // AddStaticVehicle(476,1662.8473,-2611.1250,14.2710,0.8926,89,91); // AddStaticVehicle(476,1675.7589,-2610.9846,14.2561,0.7057,103,102); // AddStaticVehicle(476,1688.6541,-2611.4038,14.2525,358.5987,71,77); // AddStaticVehicle(476,1702.0942,-2612.0305,14.2632,359.5744,7,6); // AddStaticVehicle(476,1715.8359,-2612.0088,14.2420,356.4739,89,91); // AddStaticVehicle(497,1943.3289,-2645.4976,13.7244,0.0011,0,1); // AddStaticVehicle(497,1956.4980,-2644.9470,13.7237,0.6498,0,1); // AddStaticVehicle(564,1969.6356,-2468.0806,12.7085,185.7075,0,0); // AddStaticVehicle(564,1964.7548,-2468.0852,12.7085,186.1145,0,0); // AddStaticVehicle(564,1959.8259,-2468.7590,12.7085,187.1175,0,0); // AddStaticVehicle(583,2061.5159,-2431.3315,13.0874,131.8745,1,1); // AddStaticVehicle(594,1666.8236,-2419.0300,12.7390,201.2130,0,0); // AddStaticVehicle(607,1496.3966,-2430.9326,13.6093,163.2427,0,0); // AddStaticVehicle(485,1454.7504,-2465.1226,13.2076,182.7222,1,79); // AddStaticVehicle(606,1556.2045,-2641.1638,13.5993,137.5406,0,0); // AddStaticVehicle(606,1649.6750,-2542.9236,17.2856,269.0840,0,0); // AddStaticVehicle(606,1649.6942,-2533.4072,17.2846,270.3615,0,0); // AddStaticVehicle(606,1650.0625,-2553.0283,17.2858,270.5369,0,0); // AddStaticVehicle(425,1957.4086,-2196.6865,14.1190,272.3766,43,0); // AddStaticVehicle(577,1445.9379,-2594.9373,13.4629,270.9230,8,16); // groot vliegtuig AddStaticVehicle(608,1454.7676,-2537.7104,14.0783,358.7568,1,1); // trappetje AddStaticVehicle(608,1458.4314,-2439.8789,14.0876,0.0000,1,1); // trappetje2 return 1; } //------------------------------------------------------------------------------ public OnPlayerConnect(playerid) { SetPlayerColor(playerid,COLOR_GREY); // Kleur GameTextForPlayer(playerid,"~g~jongeren ~w~vs ~b~smerissen!",2000,5); // Text return 1; //------------------------------------------------------------------------------ public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,1660.312,-2402.307,13.55469); SetPlayerCameraPos(playerid,1660.312,-2402.307,13.55469); SetPlayerCameraLookAt(playerid,1660.312,-2406.307,13.55469); SetPlayerFacingAngle(playerid,0.0); } //------------------------------------------------------------------------------ public SetPlayerTeamFromClass(playerid,classid) { if(classid == 67 || classid == 115 || classid == 170) { gTeam[playerid] = TEAM_JONGEREN; } else if(classid == 280 || classid == 281 || classid == 284) { gTeam[playerid] = TEAM_SMERISSEN; } } //------------------------------------------------------------------------------ public SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_JONGEREN) { SetPlayerColor(playerid,COLOR_GREEN); // geel } else if(gTeam[playerid] == TEAM_SMERISSEN) { SetPlayerColor(playerid,COLOR_BLUE); // roze/paars } } //------------------------------------------------------------------------------ public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); SetPlayerTeamFromClass(playerid,classid); if(classid == 0 || classid == 1 || classid == 2) { GameTextForPlayer(playerid,"~g~Jongeren",1000,5); } else if(classid == 3 || classid == 4 || classid == 5) { GameTextForPlayer(playerid,”~b~Smerissen",1000,5); } return 1; } //------------------------------------------------------------------------------ public OnPlayerSpawn(playerid) { SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_Jongeren) { GameTextForPlayer(playerid, "vermoord zoveel mogelijk ~b~Smerissen. maak gebruik van de vliegtuigen!" 6000,5); } else if(gTeam[playerid] == TEAM_Smerissen) { GameTextForPlayer(playerid, "vermoord zoveel mogelijk ~g~Jongeren, maak gebruik van de vliegtuigen!" 6000,5); } return 1; } //------------------------------------------------------------------------------ public ExitTheGameMode() { GameModeExit(); } //------------------------------------------------------------------------------ public OnPlayerDeath(playerid, killerid, reason) { new deathstr[256]; new whodiedname[MAX_PLAYER_NAME+1]; new whokilledname[MAX_PLAYER_NAME+1]; new deathreasonstr[256]; GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME); GetWeaponName(reason,deathreasonstr,255); if(killerid == INVALID_PLAYER_ID) { if(strlen(deathreasonstr)) { format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr); } else { format(deathstr,256,"%s died",whodiedname); } SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); } else { GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME); if(gTeam[killerid] != gTeam[playerid]) { // Valid kill if(strlen(deathreasonstr)) { format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr); } else { format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname); } SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); } else { // Team kill format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr); SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); } } return 1; } voor degene die dit wil fixen echt heel erg bedankt. Reageren Link to comment Delen op andere websites More sharing options...
Basssss Geplaatst: 18 mei 2009 Rapport Share Geplaatst: 18 mei 2009 (bewerkt) public SetPlayerTeamFromClass(playerid,classid) { if(classid == 67 || classid == 115 || classid == 170) { gTeam[playerid] = TEAM_JONGEREN; } else if(classid == 280 || classid == 281 || classid == 284) { gTeam[playerid] = TEAM_SMERISSEN; } } Moet volgens mij worden: public SetPlayerTeamFromClass(playerid,classid) { if(classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_JONGEREN; } else if(classid == 3 || classid ==4 || classid == 5) { gTeam[playerid] = TEAM_SMERISSEN; } } Bewerkt: 18 mei 2009 door Basssss Reageren Link to comment Delen op andere websites More sharing options...
Morph1 Geplaatst: 18 mei 2009 Rapport Share Geplaatst: 18 mei 2009 (bewerkt) neey dat is het helaas niet, ik heb dan nog steeds 9 errors. Bewerkt: 18 mei 2009 door Morph1 Reageren Link to comment Delen op andere websites More sharing options...
Morph1 Geplaatst: 18 mei 2009 Rapport Share Geplaatst: 18 mei 2009 de meeste errors zitten in dit stuk: public SetPlayerTeamFromClass(playerid,classid) { if(classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = JONGEREN; } else if(classid == 3 || classid == 4 || classid == 5) { gTeam[playerid] = SMERISSEN; } } dit zijn de errors, en die zijn het zelfde als bij lijn 103 (101 en 103 rood gekleurd) (101) : error 028: invalid subscript (not an array or too many subscripts): "gTeam" (101) : warning 215: expression has no effect (101) : error 001: expected token: ";", but found "]" (101) : error 029: invalid expression, assumed zero (101) : fatal error 107: too many error messages on one line Reageren Link to comment Delen op andere websites More sharing options...
mosweg Geplaatst: 29 mei 2009 Rapport Share Geplaatst: 29 mei 2009 Ik krijg dit te zien: C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(36) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(36) : error 017: undefined symbol "Ballas" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(36) : error 017: undefined symbol "vs" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(36) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. als ik dan new Ballas; en new vs; doe dan krijg ik: C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(37) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(37) : warning 215: expression has no effect C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(37) : error 001: expected token: ";", but found "-identifier-" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(37) : warning 215: expression has no effect C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(37) : error 001: expected token: ";", but found "-identifier-" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(37) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. hoe los ik dit op? Reageren Link to comment Delen op andere websites More sharing options...
qum Geplaatst: 30 mei 2009 Rapport Share Geplaatst: 30 mei 2009 (bewerkt) Voor dat iemand je uberhout kan helpen moet je toch eerst het deel waar de fout in zit of heel je script posten. Anders kunnen we 't niet zien Edit: 1 ding kan je proberen heb je mischien al paar fouten weg bovenaan staat dit in de tutorial. #define TEAM_VAGOS 1 // Team Vagos #define TEAM_BALLAS 2 // Team Ballas dan moet je dat ook met jou script doen bijv #define TEAM_VS 1 // Team VS #define TEAM_BALLAS 2 // Team Ballas Bewerkt: 30 mei 2009 door qum Reageren Link to comment Delen op andere websites More sharing options...
mosweg Geplaatst: 30 mei 2009 Rapport Share Geplaatst: 30 mei 2009 (bewerkt) dit is die regel 38: SetGameModeText(“Ballas vs Vagos”); ik heb verder niks veranderd: #include <a_samp> #include <float> #include <core> // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #define TEAM_VAGOS 1 // Team Vagos #define TEAM_BALLAS 2 // Team Ballas #define COLOR_YELLOW 0xFFFF00AA // Kleur Vagos #define COLOR_PINK 0xFF66FFAA // Kleur Ballas #define COLOR_GREY 0xAFAFAFAA // Kleur wanneer je inactive bent static gTeam[MAX_PLAYERS]; forward SetPlayerToTeamColor(playerid); // Speler naar teamkleur zetten forward SetupPlayerForClassSelection(playerid); // Speler klaarmaken voor setup forward SetPlayerTeamFromClass(playerid,classid); // Speler in team zetten forward ExitTheGameMode(); // uit gamemode gaan main() { print("\n----------------------------------"); print(" (Ballas vs Vagos by [QB]Flame\n"); print("----------------------------------\n"); } //-------------------------------------------------------------------------- new Ballas; new vs; public OnGameModeInit() { SetGameModeText(“Ballas vs Vagos”); SetWorldTime(6); // tijd in uren. ShowNameTags(1); // Spelers namen boven health balk aan of uit. Nu aan ShowPlayerMarkers(1); // Blokjes op radar aan of uit? Nu aan // Vehicles Vagos ---------- Zet hier de autos van de Vagos neer AddStaticVehicle(411,1990.5304,-1274.8484,23.5474,179.9483,123,1); //1 AddStaticVehicle(451,1978.9088,-1275.0537,23.5267,180.5944,18,18); //1 AddStaticVehicle(461,2022.3484,-1272.8076,23.5686,2.8655,53,1); //1 AddStaticVehicle(461,2019.7675,-1272.8455,23.5702,356.3444,53,1); //1 // Vehicles Ballas ---------- Zet hier de autos van de Ballas neer AddStaticVehicle(461,2255.7495,-1421.4042,23.6214,172.2777,53,1); //2 AddStaticVehicle(461,2240.9497,-1423.4565,23.6522,19.2248,53,1); //2 AddStaticVehicle(490,2235.6836,-1425.1844,24.3253,1.4257,0,0); //2 AddStaticVehicle(490,2256.9307,-1424.6719,24.3007,359.5161,0,0); //2 // Vagos Class ------------ Zet hier de classes van de vagos neer waaruit je kan kiezen AddPlayerClass(3,1995.4502,-1269.2792,23.9844,4.8686,0,0,0,0,0,0); // 1 1 AddPlayerClass(4,1998.8303,-1270.4124,23.9844,2.6753,0,0,0,0,0,0); // 1 2 AddPlayerClass(5,1992.7712,-1270.2063,23.9844,2.6753,0,0,0,0,0,0); // 1 3 // Ballas Class ----------- Ze hier de classes van de ballas neer waaruit je kan kiezen AddPlayerClass(0,2246.5210,-1410.8179,24.0000,191.1392,0,0,0,0,0,0); // 2 1 AddPlayerClass(1,2253.0173,-1409.9825,25.0887,190.1992,0,0,0,0,0,0); // 2 2 AddPlayerClass(2,2249.9221,-1422.5824,24.0696,8.4641,0,0,0,0,0,0); // 2 3 { return 1; } //---------------------------------------------------------------------------- public OnPlayerConnect(playerid) { SetPlayerColor(playerid,COLOR_GREY); // Kleur GameTextForPlayer(playerid,"~r~Ballas ~w~vs ~y~Vagos!",2000,5); // Text return 1; } //---------------------------------------------------------------------------- public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,508.7362,-87.4335,998.9609); SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609); SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609); SetPlayerFacingAngle(playerid,0.0); } //---------------------------------------------------------------------------- public SetPlayerTeamFromClass(playerid,classid) { if(classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_VAGOS; } else if(classid == 3 || classid == 4 || classid == 5) { gTeam[playerid] = TEAM_BALLAS; } } //---------------------------------------------------------------------------- public SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_VAGOS) { SetPlayerColor(playerid,COLOR_YELLOW); // geel } else if(gTeam[playerid] == TEAM_BALLAS) { SetPlayerColor(playerid,COLOR_PINK); // roze/paars } } //---------------------------------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); SetPlayerTeamFromClass(playerid,classid); if(classid == 0 || classid == 1 || classid == 2) { GameTextForPlayer(playerid,"~y~VAGOS",1000,5); } else if(classid == 3 || classid == 4 || classid == 5) { GameTextForPlayer(playerid,”~r~BALLAS",1000,5); } return 1; } //---------------------------------------------------------------------------- public OnPlayerSpawn(playerid) { SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_VAGOS) { SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min); GameTextForPlayer(playerid, "Kill the ~r~Ballas!" 6000,5); } else if(gTeam[playerid] == TEAM_BALLAS) { SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min); GameTextForPlayer(playerid, "Kill the ~y~Vagos!", 6000,5); } return 1; } //---------------------------------------------------------------------------- public ExitTheGameMode() { GameModeExit(); } //---------------------------------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { new deathstr[256]; new whodiedname[MAX_PLAYER_NAME+1]; new whokilledname[MAX_PLAYER_NAME+1]; new deathreasonstr[256]; GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME); GetWeaponName(reason,deathreasonstr,255); if(killerid == INVALID_PLAYER_ID) { if(strlen(deathreasonstr)) { format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr); } else { format(deathstr,256,"%s died",whodiedname); } SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); } else { GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME); if(gTeam[killerid] != gTeam[playerid]) { // Valid kill if(strlen(deathreasonstr)) { format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr); } else { format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname); } SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); } else { // Team kill format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr); SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); } } return 1; } //---------------------------------------------------------------------------- Bewerkt: 30 mei 2009 door mosweg Reageren Link to comment Delen op andere websites More sharing options...
Big Boss Geplaatst: 30 mei 2009 Rapport Share Geplaatst: 30 mei 2009 Zie het verschil: Jij gebruikt: “ en ” terwijl het zo moet zijn: " en ". Reageren Link to comment Delen op andere websites More sharing options...
mosweg Geplaatst: 30 mei 2009 Rapport Share Geplaatst: 30 mei 2009 nu is het: C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(40) : warning 217: loose indentation C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(45) : warning 217: loose indentation C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(69) : warning 225: unreachable code C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(69) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(69) : error 004: function "OnPlayerConnect" is not implemented C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(71) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(72) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(77) : warning 225: unreachable code C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(77) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(77) : error 004: function "SetupPlayerForClassSelection" is not implemented C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(79) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(80) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(81) : warning 217: loose indentation C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(81) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(82) : warning 217: loose indentation C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(82) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(83) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(86) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(86) : error 004: function "SetPlayerTeamFromClass" is not implemented C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(88) : error 017: undefined symbol "classid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(89) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(90) : error 017: undefined symbol "classid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(91) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(95) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(95) : error 004: function "SetPlayerToTeamColor" is not implemented C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(97) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(98) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(99) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(100) : error 017: undefined symbol "playerid" C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(105) : error 029: invalid expression, assumed zero C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(105) : error 004: function "OnPlayerRequestClass" is not implemented C:\Documents and Settings\Bjorn.123370910318\Bureaublad\Server\pawno\new.pwn(107) : error 004: function "SetupPlayerForClassSelection" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. Reageren Link to comment Delen op andere websites More sharing options...
Recommended Posts
Een reactie plaatsen
Je kan nu een reactie plaatsen en pas achteraf registreren. Als je al lid bent, log eerst in om met je eigen account een reactie te plaatsen.