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Even de engelse versie van deze post, ik zal nog wel een keer een NL versie maken:
Current version: 0.2.3 Beta
Date: 09.11.2010
You can post Comments/Requests/Bug Reports/etc in this topic!
NOTE: This is a public beta, and as such it is crucial that you backup all files that you are going to edit with Shadow's Plugins! I wont be held responsible for any loss of files that may result due to use of Shadow's Plugins.
News
To fix the disapearing bug that's caused partly by Shadow-Mapper go here
For a full 3DS Max to game tutorial go here
Created a youtube movie to show custom cols.
rpCjAd02SQA
Requirements
* 3D Studio Max 2010 or higher
* GTA IV/EFLC
Usage
* Download the package
* Extract everything from the zip to your 3DS Max Scripts folder.
On x86:
On x64:
* Start 3DS Max
* Start the Max Script "MAXScript -> Run Script" select "SL_IV.mse"
* Select a model in your scene that you want to export and select the format you would like to export to.
* Exit 3DS Max and import the file with an IMG Editor (SparkIV/OpenIV).
* Save the IMG, place the models with a WPL Editor.
* Start the game and enjoy your custom models!
Known issues
* No dummies
* No bones
Changelog
Version 0.2.3 (09.11.2010)
* Added support for gta_normal and gta_normal_spec shader
* Fixed UV bug
Version 0.2.2 (06.11.2010)
* Added support for gta_spec shader
* Made adding support for shaders a lot easier
* Enabled really basic WBD export
Version 0.2.1 (02.11.2010)
* Fixed Dark Shadows and black Vertex Colors
* Import should work again
Version 0.2.0 (01.11.2010)
* Enabled WDR Export
* Added Light Setup script
Version 0.1.4 (06.10.2010)
* Enabled dummies
* Fixed some minor issues
* Added hierarchy support
* Added menu
Version 0.1.3 (03.10.2010)
* Now also loads the normal and specular map
Version 0.1.2 (03.10.2010)
* Added support for coltype "composite"
Version 0.1.1 (02.10.2010)
* Fixed Light RGB values
* Fixed loading untextured files
Version 0.1
* Initial beta release
Credits
A very special thanks to (in alphabetical order):
Aru, Cool Fire, DaBeast, DeXx, Gforce, GTARandom, JostVice, NeptuneG, OinkOink, Paroxum, REspawn, supermortalhuman, Tim (and everyone I forgot)
who have been invaluable in the research of game code/file formats which made this program possible.
Legal
This program is provided "as-is" without any implied warranty or support.
Use of modified files during online play may result in being banned.
Use at your own risk!
Webmasters
Please dont reupload this to your website. Link to this forum topic or my website instead. This tool is still a WIP and there are many many more updates/fixes to come.
Bewerkt: door Shadow-Link