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comment_79271

De eerste info:

Take2 heeft op 10 januari 2005 bekend gemaakt dat Grand Theft Auto naar de PSP(PlayStation Portable) komt.

PSP is de draagbare Playstation handheld .

Het wordt een compleet nieuwe Grand Theft Auto wat zich weer afspeeld in Liberty City, maar verder is er nog niks over bekend.

De game komt ongeveer uit als de PSP te koop is in Amerika en Europa.

Sam Houser:

Bringing two of our most successful game franchises to this thrilling new platform not only gives us an opportunity to create a new dimension for these already extraordinary series but also allows us to begin to explore the full potential of the PSP handheld system...Sony's extremely impressive technology has allowed Rockstar Leeds to do more on a handheld machine than we could have ever imagined. We are very excited for gamers to experience these two genre-defining franchises in a fashion that could have never before been possible on a portable system.

GTA Mailinglist:

In 2005, Rockstar will bring a brand new iteration of

Grand Theft Auto to the highly anticipated PSP™ handheld entertainment system. This landmark title will be set in Liberty City and is being developed by Rockstar Leeds in conjunction with Rockstar North.

Stay tuned for much more information, including release date -

as well as first look media.

We kunnen dus veel van de graphics verwachten met vergelijking tot de Gameboy Advance.

De PSP:

psp.jpg

Handige links:

http://www.gtagames.nl/

Take 2 Games - Investor Relations General Information

de titel

De game heet officieel: GRAND THEFT AUTO: LIBERTY CITY STORIES of afgekort Liberty City Stories

release

Het spel komt op 1 oktober 2005 uit

Bron: http://www.yourpsp.co.za/psp/psp.html#loca...e_detail&id=GTA

Bewerkt: door Joriz

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Geplaatst:
comment_103049

Ik vind het nou echt zonde dat ze Liberty City hebben gekozen.

Ik vond het zo'n vreselijk stomme stad.

De lucht hing vol smog en alleen maar grijze saaie gebouwen met trams.

GTA San Andreas had een zeer goede omgeving in vergelijking met Liberty City.

Dit is mijn mening dus niet teveel discussie over mijn stelling A.U.B.

Lazlow

  • 3 weken later...
Geplaatst:
comment_114298
LC is ook groot hoor net zo groot als SA alleen in LC is veeeeeeeeeeeeeeeeel meer zee en in SA niet duz daarom denk je dat SA groter is maar is niet zow.

nee hoor SA is veel groter dat zie je zo <_<

COMMANDO :ph34r:

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comment_153040

Dit;

MISSION 1

We're rolling through the red [light] district, and true enough, it's familiar but different. We're outside Luigi's strip club, Sex Club 7 - the first place you visit in GTA3 - but Luigi isn't here yet. It's Paulie's Revue Bar and is run by JD O'Toole, a slimy pervert with links to the triads. He wants to get in with the Leone mob instead, so he tips you off about a Triad attack in St. Marks. It's nearby, so we head to AmmuNation and load up on Uzis. We rock up in the Sentinel, and Tony's henchman jumps out and stand guard while we decide to head off the attack before it arrives. Two waves of angry triads and several drive-by shootings later, a bulletproof patriot reaches the casino and plants a bomb. Boom! It wrecks the place, but doesn't demolish it. It's not enough for the gangsters. Relentless, they send another truck packed with explosives, parking it nearby - this one will bring the whole place down if it blows. How can we save the casino? Naturally we leap in the bomb truck and drive off, paying great attention to the timer and safe-distance meters. Once clear we park up and let it detonate near some innocent bystanders, saving considerable damage to Mafia property. Phew.

MISSION 2

We're back in the Sentinel, crusing over to Don Salvatore's mansion. He wants us to retrieve some cash from the docks at Atlantic Quays, so we take a dirt bike from his driveway and head down the hill. Across the water we can see Shoreside Vale- the draw distance is extremely impressive. Unfortunately, those bomb-happy Triads have rigged the warehouse, so collecting the cash packages is a race against time - allwhile fighting running battles. In the nick of time we dash out and the building goes up, damaging everything nearby. Ignoring the smoking cars, we steal a chopper, gassing it up and weaving madly to avoid the incoming wave of Belly Up fish vans. Eventually, with only minor civilian casualties, we reach the safety of Salvatore's mansion once again.

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